Name | Hidden Gear | ||||
Type | Whammy | ||||
Rules | You may call one Gear out of turn, such as immediately after a Character is attacked and before combat is resolved. Play any time. You may crank any cards you need to in order to generate Pull Points to call the Gear Excess Pull is lost. | ||||
Flavor | When your target is armed with weaponry you didn't expect, it can be a rude surprise. | ||||
Illustrator | Michael Kirkbride | ||||
Number | 116 (U1) | ||||
Shop |