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Name | The Dirt on Her Exaltedness, Monique D'Aubainne, Historic Liberator and Current Shepherdess of Al Amarja | ||||
Type | Secret | ||||
Cost | 0 | ||||
Traits | D'Aubainne, Governement | ||||
Rules | Crank to gain 4 Pull to call D'Aubainne cards or 1 Pull to call Government cards. | ||||
Traits | D'Aubainne, Governement | ||||
Number | 1 (R1) | ||||
Shop |
Name | Gladsteins' Secret | ||||
Type | Secret | ||||
Cost | 0 | ||||
Traits | Gladstein | ||||
Rules | Crank to call any Gladstein card. Crank any time to add +1 to any attack on a Gladstein. | ||||
Traits | Gladstein | ||||
Number | 2 (R1) | ||||
Shop |
Name | Glorious Lords' Secret | ||||
Type | Secret | ||||
Cost | 0 | ||||
Traits | Glorious Lord | ||||
Rules | Crank to call any Glorious Lord card. Crank any time to add +1 to any attack on a Glorious Lord. | ||||
Traits | Glorious Lord | ||||
Number | 3 (R1) | ||||
Shop |
Name | Glug's Secret | ||||
Type | Secret | ||||
Cost | 0 | ||||
Traits | Glug | ||||
Rules | Crank to call any Glug card. Crank any time to add +1 to any attack on a Glug. | ||||
Traits | Glug | ||||
Number | 4 (R1) | ||||
Shop |
Name | Hermetics' Secret | ||||
Type | Secret | ||||
Cost | 0 | ||||
Traits | Hermetic | ||||
Rules | Crank to call any Hermetic card. Crank any time to add +1 to any attack on a Hermetic. | ||||
Traits | Hermetic | ||||
Number | 5 (R1) | ||||
Shop |
Name | Kergillian' Secret | ||||
Type | Secret | ||||
Cost | 0 | ||||
Traits | Kergillian | ||||
Rules | Crank to gain 3 Pull to call Kergillian cards. Crank any time to add +1 to any attack on a Kergillian. | ||||
Traits | Kergillian | ||||
Number | 6 (R1) | ||||
Shop |
Name | Pharaohs' Secret | ||||
Type | Secret | ||||
Cost | 0 | ||||
Traits | Pharaoh, Quisling | ||||
Rules | Crank to call any Pharaoh or Quisling card. Crank to allow one Human or Mutant to attack a Pharaoh. The attacker is popped immediately after the attack. | ||||
Traits | Pharaoh, Quisling | ||||
Number | 7 (R1) | ||||
Shop |
Name | Tridents' Secret | ||||
Type | Secret | ||||
Cost | 0 | ||||
Traits | Trident | ||||
Rules | Crank to call any Trident card. Crank any time to add +1 to any attack on a Trident. | ||||
Traits | Trident | ||||
Number | 8 (R1) | ||||
Shop |
Name | Tulpas' Secret | ||||
Type | Secret | ||||
Cost | 0 | ||||
Rules | Crank to call any Character along with a Tulpa Condition. Crank to have one Character pop (and not be affected by) any Tulpa that it attacks. | ||||
Number | 9 (R1) | ||||
Shop |
Name | The Dirt on Dr. Nusbaum | ||||
Type | Secret | ||||
Cost | 0 | ||||
Rules | Crank to call Dr. Nusbaum. If this card is in play, you may call Dr. Nusbaum even if he is already in play. (You may not call a 3rd Nusbaum.) One Nusbaum may not attack or Gang Up with the other. One Nusbaum may Martyr for another. | ||||
Number | 10 (R1) | ||||
Shop |
Name | Jagannath Adhi | ||||
Type | Character | ||||
Tag | Pharaoh Outsider | ||||
Cost | 8 | ||||
Attack | 5 | Defense | 7 | Pull | 2* |
Traits | Pharaoh, Fringe | ||||
Rules | +1 Pull to call Pharaoh cards. Crank to Control any Human or Mutant he could attack. Cannot be attacked by Humans or Mutants. Immune: Surprise, Control. Exclude: Artist |
||||
Traits | Pharaoh, Fringe | ||||
Number | 11 (R1) | ||||
Shop |
Name | Al Amarjan Friends | ||||
Type | Resource | ||||
Cost | 0 | ||||
Traits | Burger | ||||
Rules | Non-Influence Pull only. +1 to call Burger cards. | ||||
Traits | Burger | ||||
Number | 12 (C2) | ||||
Shop |
Name | Dalal Allar | ||||
Type | Character | ||||
Tag | Government Infiltrator | ||||
Cost | 2 | ||||
Attack | 1 | Defense | 2 | Pull | 1 |
Traits | Kergillian, Government | ||||
Rules | Crank any time to add +2 to an Attack vs. a Cheryl, Constance, D'Aubainne, or Government. Immune: Surprise |
||||
Traits | Kergillian, Government | ||||
Number | 13 (R1) | ||||
Shop |
Name | Sunshine Allarha | ||||
Type | Character | ||||
Tag | Gladstein Infiltrator | ||||
Cost | 2 | ||||
Traits | Human, Gladstein, Dog-Face, Cloak | ||||
Rules | Crank to Control any Patrol Baboon. Patrol Baboons ahead of her in her file do not count against the normal limit of one per player. | ||||
Traits | Human, Gladstein, Dog-Face, Cloak | ||||
Number | 14 (R1) | ||||
Shop |
Name | Mattias Allemande | ||||
Type | Character | ||||
Tag | Kergillian Handler | ||||
Cost | 2 | ||||
Traits | Kergillian, Cloak | ||||
Rules | Crank to call any Kergillian card. Crank to Control any Kergillian. Any Kergillian may Martyr for him. Immune: Surprise. | ||||
Traits | Kergillian, Cloak | ||||
Number | 15 (R1) | ||||
Shop |
Name | Ghadir Allemi | ||||
Type | Character | ||||
Tag | Secretary | ||||
Cost | 1* | ||||
Traits | Human, Sommerite | ||||
Rules | This card may be called at 0-Cost if you have any Kergillian Character or Resource in play. | ||||
Traits | Human, Sommerite | ||||
Number | 16 (U1) | ||||
Shop |
Name | Fahd Amaq | ||||
Type | Character | ||||
Tag | Double Agent | ||||
Cost | 2 | ||||
Traits | Human, Trident, Gladstein, Cloak | ||||
Rules | Crank to add +1 to any Attack vs. a Gladstein or Trident. | ||||
Traits | Human, Trident, Gladstein, Cloak | ||||
Number | 17 (R2) | ||||
Shop |
Name | Amok | ||||
Type | Condition | ||||
Cost | 3d | ||||
Traits | Psychic | ||||
Rules | Character Bulldozes and must attack every turn unless it gets cranked. It may not voluntarily crank other than to attack. It may attack a player who has already been attacked. It must attach each successive Character in a file, starting with the one in the lowest rank. If active Characters in Amok's file prevent attacking other players' Characters, AMoke attacks each successive lower-ranking Character in its file. Cost = 2 to play on Low-Lifes or Kergillians. | ||||
Traits | Psychic | ||||
Number | 18 (U1) | ||||
Shop |
Name | Anti-Matter Grenade | ||||
Type | Gear | ||||
Cost | 1d | ||||
Traits | Pharaoh, Quisling | ||||
Rules | If in combat, the Character may pop all combatants (no Save) before combat is resolved. | ||||
Traits | Pharaoh, Quisling | ||||
Number | 19 (U2) | ||||
Shop |
Name | Aries Ambush | ||||
Type | Whammy | ||||
Traits | Aries | ||||
Rules | One Aries may Gang Up with another Aries. Play any time. | ||||
Traits | Aries | ||||
Number | 20 (U2) | ||||
Shop |
Name | Armada | ||||
Type | Character | ||||
Tag | Mutant Bouncer | ||||
Cost | 3 | ||||
Traits | Mutant | ||||
Rules | Immune: Surprise. Crank to call Bitter & Herb. |
||||
Traits | Mutant | ||||
Number | 21 (U1) | ||||
Shop |
Name | Dev Ashana | ||||
Type | Character | ||||
Tag | Chaos Wizard | ||||
Cost | 6 | ||||
Attack | 1 | Defense | 4 | Pull | 3 |
Traits | Human, Gladstein, Fringe | ||||
Rules | Crank to rearrange any or all Characters in your conspiracy. Rearranging the Character does not crank them. | ||||
Traits | Human, Gladstein, Fringe | ||||
Number | 22 (R1) | ||||
Shop |
Name | Astral Doorway | ||||
Type | Gear | ||||
Cost | 1d | ||||
Traits | Astral | ||||
Rules | Character can Avoid Combat. Discard when used. | ||||
Traits | Astral | ||||
Number | 23 (U2) | ||||
Shop |
Name | Astral Flux | ||||
Type | Whammy | ||||
Traits | Astral | ||||
Rules | Pop one Astral Gear or Condition. Play any time. | ||||
Traits | Astral | ||||
Number | 24 (C1) | ||||
Shop |
Name | Astral Interference | ||||
Type | Environmental | ||||
Cost | 2d | ||||
Traits | Astral | ||||
Rules | Any player may crank this card any time to cancel any Psychic effect. It uncranks on your turn, as normal. | ||||
Traits | Astral | ||||
Number | 25 (R1) | ||||
Shop |
Name | Astral Mimicry | ||||
Type | Condition | ||||
Cost | 3d | ||||
Traits | Psychic | ||||
Rules | Play on Human or Mutant only. Target gains trait "Psychic." Crank target to Control any Astral it could attack. | ||||
Traits | Psychic | ||||
Number | 26 (R1) | ||||
Shop |
Name | Astral Negatrons | ||||
Type | Gear | ||||
Cost | 2d | ||||
Traits | Fringe | ||||
Rules | Play on any non-Astral Character. Bonus vs. any Astral Character or Character with an Astral Condition. | ||||
Traits | Fringe | ||||
Number | 27 (R2) | ||||
Shop |
Name | Astral Wisdom | ||||
Type | Resource | ||||
Cost | 0 | ||||
Traits | Astral | ||||
Rules | Non-Influence Pull only. +1 to call Astral cards. | ||||
Traits | Astral | ||||
Number | 28 (C3) | ||||
Shop |
Name | Atavism: Ninja | ||||
Type | Condition | ||||
Cost | 4 | ||||
Traits | Astral | ||||
Rules | Target Human's AP is now 7, DP is 6, and Pull = 0. The Character Surprises, is Immune: Surprise, and cannot use Gear. Discard all Gear the Character has. | ||||
Traits | Astral | ||||
Number | 29 (R1) | ||||
Shop |
Name | Aura of Evil | ||||
Type | Environmental | ||||
Cost | 3 | ||||
Traits | Compton, Astral | ||||
Rules | Crank any time to give one Compton character +2 Power or to uncrank one Compton character. | ||||
Traits | Compton, Astral | ||||
Number | 30 (R1) | ||||
Shop |
Name | Bad Luck | ||||
Type | Whammy | ||||
Traits | Fortune | ||||
Rules | Character is -1 Power until end of turn. Play any time. | ||||
Traits | Fortune | ||||
Number | 31 (C1) | ||||
Shop |
Name | Battle Bike | ||||
Type | Gear | ||||
Cost | 3d | ||||
Traits | Aries | ||||
Traits | Aries | ||||
Number | 32 (R1) | ||||
Shop |
Name | Beginner's Luck | ||||
Type | Whammy | ||||
Traits | Burger, Fortune | ||||
Rules | Target Burger gains +3 Power. Play any time. | ||||
Traits | Burger, Fortune | ||||
Number | 33 (U1) | ||||
Shop |
Name | Julio Beitleiro | ||||
Type | Character | ||||
Tag | Airport Security Chief | ||||
Cost | 2 | ||||
Traits | Human, the Terminal, Government | ||||
Traits | Human, the Terminal, Government | ||||
Number | 34 (U1) | ||||
Shop |
Name | Bellow | ||||
Type | Character | ||||
Tag | Fierce Warrior | ||||
Cost | 2 | ||||
Traits | Human, Glorious Lord | ||||
Rules | Bulldoze. | ||||
Traits | Human, Glorious Lord | ||||
Number | 35 (U2) | ||||
Shop |
Name | Bestial Rampage | ||||
Number | 36 (R1) | ||||
Shop |
Name | Betelguesan | ||||
Number | 37 (R1) | ||||
Shop |
Name | Bitter & Herb | ||||
Type | Character | ||||
Tag | Mutant Bartender | ||||
Cost | 1 | ||||
Attack | 1 | Defense | 2 | Pull | 1* |
Traits | Mutant, Entrepreneur, Sommerite | ||||
Rules | +1 Pull to call Mutants. Crank to Control any Mutant. Cannot be attacked by Mutants. | ||||
Traits | Mutant, Entrepreneur, Sommerite | ||||
Number | 38 (C2) | ||||
Shop |
Name | Blackmail | ||||
Type | Whammy | ||||
Traits | Cloak | ||||
Rules | Control an opponent's Character. | ||||
Traits | Cloak | ||||
Number | 39 (C1) | ||||
Shop |
Name | Avan Bloodlord | ||||
Type | Character | ||||
Tag | Gang Leader | ||||
Cost | 5 | ||||
Attack | 5 | Defense | 6 | Pull | 1 |
Traits | Human, Glorious Lord | ||||
Rules | Crank to Control any Glorious Lord. Any Glorious Lord may Martyr for him. | ||||
Traits | Human, Glorious Lord | ||||
Number | 40 (R1) | ||||
Shop |
Name | Bloodlust | ||||
Type | Condition | ||||
Cost | 1 | ||||
Traits | Aries | ||||
Rules | Target Aries has +2 Power, but only to determine whether enemy combatants are popped. This card does not affect whether the Character itself is popped. | ||||
Traits | Aries | ||||
Number | 41 (U2) | ||||
Shop |
Name | Body Double | ||||
Type | Condition | ||||
Cost | 1 | ||||
Traits | Cloak | ||||
Rules | Any Attack on the Character pops this card and leaves this Character and the attacker unaffected. | ||||
Traits | Cloak | ||||
Number | 42 (R1) | ||||
Shop |
Name | Aurora Bolt | ||||
Type | Character | ||||
Tag | Graffiti Artist | ||||
Cost | 1 | ||||
Attack | 0 | Defense | 1 | Pull | 1 |
Traits | Human, Artist, Sommerite | ||||
Rules | Immune: Control. | ||||
Traits | Human, Artist, Sommerite | ||||
Number | 43 (C2) | ||||
Shop |
Name | Mikhail Borisov | ||||
Type | Character | ||||
Tag | Russian Thug | ||||
Cost | 2 | ||||
Traits | Human, Burger | ||||
Traits | Human, Burger | ||||
Number | 44 (U1) | ||||
Shop |
Name | Break-Bones | ||||
Type | Character | ||||
Tag | Underling | ||||
Cost | 1 | ||||
Traits | Human, Glorious Lord | ||||
Traits | Human, Glorious Lord | ||||
Number | 45 (C2) | ||||
Shop |
Name | Breakage | ||||
Type | Whammy | ||||
Rules | Pop one Weapon or Armor immediately after it is used in combat. Play any time immediately after any combat. | ||||
Number | 46 (C1) | ||||
Shop |
Name | Lino Briazzi | ||||
Type | Character | ||||
Tag | Terminal Guide | ||||
Cost | 1 | ||||
Traits | Android, the Terminal | ||||
Rules | Martyr for Coral Entity. | ||||
Traits | Android, the Terminal | ||||
Number | 47 (U1) | ||||
Shop |
Name | Bull-Beater | ||||
Type | Gear | ||||
Cost | 4 | ||||
Traits | Weapon | ||||
Rules | Combatants who would be popped by the Character are Flipped instead. Cannot be used with another Weapon. | ||||
Traits | Weapon | ||||
Number | 48 (U2) | ||||
Shop |
Name | Bystander Effect | ||||
Type | Whammy | ||||
Traits | Burger | ||||
Rules | Target Burger may Martyr for any Character. Play any time. | ||||
Traits | Burger | ||||
Number | 49 (U1) | ||||
Shop |
Name | Gemma Candiru | ||||
Type | Character | ||||
Tag | Would-be Sorceress | ||||
Cost | 2 | ||||
Attack | 4 | Defense | 4 | Pull | * |
Traits | Human, Compton, Astral | ||||
Rules | 1 Pull to call Astral cards. Immune: Surprise. |
||||
Traits | Human, Compton, Astral | ||||
Number | 50 (U1) | ||||
Shop |
Name | James R. Cartwright | ||||
Type | Character | ||||
Tag | Horror Novelist | ||||
Cost | 1 | ||||
Attack | 1 | Defense | 2 | Pull | 1 |
Traits | Human, Hermetic, Artist | ||||
Traits | Human, Hermetic, Artist | ||||
Number | 51 (C2) | ||||
Shop |
Name | Ricardo Cerdo | ||||
Type | Character | ||||
Tag | Psychic Booster | ||||
Cost | 2 | ||||
Traits | Human, Trident, Psychic | ||||
Rules | Crank any time to add +1 to one other Character's Power. | ||||
Traits | Human, Trident, Psychic | ||||
Number | 52 (C1) | ||||
Shop |
Name | Roger Chalk | ||||
Type | Character | ||||
Tag | Fringe Scientist | ||||
Cost | 2 | ||||
Attack | 2 | Defense | 4 | Pull | 1* |
Traits | Human, Trident, Fringe | ||||
Rules | +2 Pull to call Fringe cards. | ||||
Traits | Human, Trident, Fringe | ||||
Number | 53 (U2) | ||||
Shop |
Name | Charisma | ||||
Type | Condition | ||||
Cost | 2d | ||||
Attack | 0 | Defense | -2 | Pull | +1 |
Traits | Astral | ||||
Rules | Target Human gains +1 pull but -2 DP. | ||||
Traits | Astral | ||||
Number | 54 (R1) | ||||
Shop |
Name | Chikutorpl | ||||
Type | Character | ||||
Tag | Weird Casino Mistress | ||||
Cost | 4 | ||||
Attack | 0 | Defense | 6 | Pull | 2 |
Traits | Android | ||||
Traits | Android | ||||
Number | 55 (C2) | ||||
Shop |
Name | Mihaly Cieznick | ||||
Type | Character | ||||
Tag | International Gambler | ||||
Cost | 2 | ||||
Attack | 2 | Defense | 3 | Pull | 1 |
Traits | Human, Hermetic, Entrepreneur | ||||
Rules | Crank any time to block any effect from a Fortune card. | ||||
Traits | Human, Hermetic, Entrepreneur | ||||
Number | 56 (U2) | ||||
Shop |
Name | Cloak Ambush | ||||
Type | Whammy | ||||
Traits | Cloak | ||||
Rules | One Cloak may Gang Up with another Character. Play any time. | ||||
Traits | Cloak | ||||
Number | 57 (U1) | ||||
Shop |
Name | Cloak Hit | ||||
Type | Whammy | ||||
Traits | Cloak | ||||
Rules | One Cloak character may Bypass one active Character. Play any time. | ||||
Traits | Cloak | ||||
Number | 58 (U2) | ||||
Shop |
Name | Sir Arthur Compton | ||||
Type | Character | ||||
Tag | Patron of Decadence | ||||
Cost | 5 | ||||
Attack | 4 | Defense | 5 | Pull | 2* |
Traits | Human, Compton, Astral | ||||
Rules | +1 Pull to call Glorious Lords. +2 Pull to call Compton cards. Immune: Astral. Cannot be attacked by Comptons. Crank to Control any Compton. Any Compton may Martyr for him. |
||||
Traits | Human, Compton, Astral | ||||
Number | 59 (R2) | ||||
Shop |
Name | Concealable Weaponry | ||||
Type | Gear | ||||
Cost | 1 | ||||
Traits | Weapon | ||||
Rules | Bonuses of multiple Weapons cannot be applied to the same Character. | ||||
Traits | Weapon | ||||
Number | 60 (C2) | ||||
Shop |
Name | Contacts in the Art Scene | ||||
Type | Resource | ||||
Cost | 0 | ||||
Traits | Artist | ||||
Rules | Non-Influence Pull only. +1 to call Artist cards. | ||||
Traits | Artist | ||||
Number | 61 (C3) | ||||
Shop |
Name | Copper Dagger | ||||
Type | Gear | ||||
Cost | 5 | ||||
Traits | Glug | ||||
Rules | Can only be used by Glugs. User's Pull increases by the number of Glugs in play. User automatically pops any Pharaoh in combat. Unique. | ||||
Traits | Glug | ||||
Number | 62 (R1) | ||||
Shop |
Name | Coral Entity | ||||
Type | Character | ||||
Tag | Extradimensional Visitor | ||||
Cost | 3 | ||||
Traits | Coral Entity, Alien, the Terminal | ||||
Rules | Last rank. Can't attack. Can only be attacked by Characters whose players have the Terminal Resource in play. +2 Pull to call Terminal cards. Can't use Gear. | ||||
Traits | Coral Entity, Alien, the Terminal | ||||
Number | 63 (R2) | ||||
Shop |
Name | Counter-Intelligence | ||||
Type | Whammy | ||||
Traits | Cloak | ||||
Rules | Play any time. Cancel the effects of a Cloak's action (including combat) or of a Cloak Whammy. | ||||
Traits | Cloak | ||||
Number | 64 (U1) | ||||
Shop |
Name | Crystal Trap | ||||
Type | Gear | ||||
Cost | 1d | ||||
Traits | Fringe, Psychic | ||||
Rules | Character is Immune: Psychic | ||||
Traits | Fringe, Psychic | ||||
Number | 65 (C1) | ||||
Shop |
Name | Cut-Ups Machine | ||||
Type | Environmental | ||||
Cost | 6 | ||||
Traits | Cut-Ups, Fringe | ||||
Rules | This card is cranked when called. Crank to start the game over. Instead of 10 cards, each player starts with a number of cards equal to the number of cards they has outside the deck and dead pile when the Machine was cranked. The Influence goal for the new game is half the normal number. This card is not included in the new game (even if this brings its player's deck to under 40 cards). | ||||
Traits | Cut-Ups, Fringe | ||||
Number | 66 (R1) | ||||
Shop |
Name | Cyanide Capsule | ||||
Type | Gear | ||||
Cost | 1d | ||||
Traits | Cloak | ||||
Rules | Character may be popped, no Save, rather than Controlled, at it's player's option. | ||||
Traits | Cloak | ||||
Number | 67 (C1) | ||||
Shop |
Name | Cheryl D'Aubainne | ||||
Type | Character | ||||
Tag | Religious Leader | ||||
Cost | 9 | ||||
Attack | 1 | Defense | 7 | Pull | 4 |
Traits | Human, D'Aubainne, Sommerite | ||||
Rules | Crank to Control any Cheryl. +1 Pull to call Cheryl cards. Any Sommerite may Martyr for her. Exclude: Constance D'Aubainne. | ||||
Traits | Human, D'Aubainne, Sommerite | ||||
Number | 68 (R1) | ||||
Shop |
Name | Constance D'Aubainne | ||||
Number | 69 (R1) | ||||
Shop |
Name | Jean-Christophe D'Aubainne | ||||
Type | Character | ||||
Tag | Aloof Architect | ||||
Cost | 2 | ||||
Traits | Human, D'Aubainne, the Terminal | ||||
Rules | Crank to call any Terminal card. | ||||
Traits | Human, D'Aubainne, the Terminal | ||||
Number | 70 (R1) | ||||
Shop |
Name | Monique D'Aubainne | ||||
Type | Character | ||||
Tag | Her Exaltedness | ||||
Cost | 9 | ||||
Attack | 1 | Defense | 9 | Pull | 4 |
Traits | Human, D'Aubainne | ||||
Rules | Cannot be attacked by Pharaohs or Vornites. Crank to Control any Government. | ||||
Traits | Human, D'Aubainne | ||||
Number | 71 (R1) | ||||
Shop |
Name | Joana d'Fabelle | ||||
Type | Character | ||||
Tag | A "Courageous" Agent | ||||
Cost | 2 | ||||
Traits | Human, Trident, Cloak | ||||
Rules | Martyr for any Trident. | ||||
Traits | Human, Trident, Cloak | ||||
Number | 72 (C1) | ||||
Shop |
Name | Dark Aura Ring | ||||
Type | Gear | ||||
Cost | 1d | ||||
Traits | Astral | ||||
Rules | Enemy combatants suffer -1 Power. | ||||
Traits | Astral | ||||
Number | 73 (C1) | ||||
Shop |
Name | Deadly Inspiration | ||||
Type | Whammy | ||||
Rules | Target Artist Character is popped. If it is not Saved; its player gets Pull points equal to 3 plus the Artist's Pull. | ||||
Number | 74 (R1) | ||||
Shop |
Name | Deportation Investigation | ||||
Type | Condition | ||||
Cost | 1d | ||||
Traits | Government | ||||
Rules | Play on any Burger. If Burger later gets cranked, it is popped immediately after taking its action (if any). | ||||
Traits | Government | ||||
Number | 75 (U1) | ||||
Shop |
Name | Silver Detti | ||||
Type | Character | ||||
Tag | Unassuming Waitress | ||||
Cost | 1 | ||||
Traits | Glug | ||||
Rules | +1 Power if least one other Glug is in play in the same Conspiracy. Immune: Astral, Control, & Psychic. |
||||
Traits | Glug | ||||
Number | 76 (C1) | ||||
Shop |
Name | Disinformation | ||||
Type | Whammy | ||||
Traits | Cloak | ||||
Rules | Pop one Secret. | ||||
Traits | Cloak | ||||
Number | 77 (U1) | ||||
Shop |
Name | Disintergrator Ray | ||||
Type | Gear | ||||
Cost | 6d | ||||
Traits | Pharaoh, Quisling, Weapon | ||||
Rules | Bonuses of multiple Weapons cannot be applied to the same Character. | ||||
Traits | Pharaoh, Quisling, Weapon | ||||
Number | 78 (R1) | ||||
Shop |
Name | DNA Difficulties | ||||
Type | Whammy | ||||
Traits | Mutant | ||||
Rules | Cancel the effects of a Mutant's action, including combat. Play any time. | ||||
Traits | Mutant | ||||
Number | 79 (C1) | ||||
Shop |
Name | Cyril Doros | ||||
Type | Character | ||||
Tag | Self-Serving Senator | ||||
Cost | 3 | ||||
Attack | 1 | Defense | 2 | Pull | 2 |
Traits | Human, Quisling, Government | ||||
Traits | Human, Quisling, Government | ||||
Number | 80 (R2) | ||||
Shop |
Name | Dumb Luck | ||||
Type | Whammy | ||||
Traits | Burger, Fortune | ||||
Rules | One Burger may Bypass one active Character. Play any time. | ||||
Traits | Burger, Fortune | ||||
Number | 81 (C1) | ||||
Shop |
Name | Duro-Trench | ||||
Type | Gear | ||||
Cost | 3 | ||||
Traits | Armor, Cloak | ||||
Rules | Bonuses of multiple Armors cannot be applied to the same Character. | ||||
Traits | Armor, Cloak | ||||
Number | 82 (C1) | ||||
Shop |
Name | ELF Wave Generator | ||||
Type | Environmental | ||||
Cost | 4d | ||||
Traits | Fringe | ||||
Rules | Each player may uncrank only one Character during the uncrank phase. | ||||
Traits | Fringe | ||||
Number | 83 (R1) | ||||
Shop |
Name | Empty | ||||
Type | Gear | ||||
Cost | 3d | ||||
Traits | Astral | ||||
Rules | Crank Character to flip any Astral Character he can attack. | ||||
Traits | Astral | ||||
Number | 84 (C1) | ||||
Shop |
Name | Akorra Encombi | ||||
Type | Character | ||||
Tag | Mental Patient | ||||
Cost | 3 | ||||
Traits | Human, Quisling, Psychic | ||||
Rules | Last Rank. Government and D'Aubainne Characters get +4 vs. Encombi. Can't Attack. | ||||
Traits | Human, Quisling, Psychic | ||||
Number | 85 (U1) | ||||
Shop |
Name | Adelina Escobar | ||||
Type | Character | ||||
Tag | Sweet-Tempered Caseworker | ||||
Cost | 1 | ||||
Attack | 1* | Defense | 2* | Pull | 1 |
Traits | Human, C&I, Government | ||||
Rules | +1 vs. Burger. Crank any time to pop one Burger as it is called. | ||||
Traits | Human, C&I, Government | ||||
Number | 86 (U2) | ||||
Shop |
Name | Mannuela Eselbrust | ||||
Type | Character | ||||
Tag | Poisonous Mutant | ||||
Cost | 1 | ||||
Traits | Mutant | ||||
Rules | Crank to call Bitter & Herb. If popped in combat, flip a coin. Heads: enemy combatant is flipped. Tails: enemy combatant is popped. |
||||
Traits | Mutant | ||||
Number | 87 (R1) | ||||
Shop |
Name | Abanobi Famani | ||||
Type | Character | ||||
Tag | Blind Wizard | ||||
Cost | 1 | ||||
Attack | 0 | Defense | 3 | Pull | * |
Traits | Human, Hermetic, Astral | ||||
Rules | 2 Pull to call Astral or Hermetic cards. Crank to pop any Astral Condition or Environmental. | ||||
Traits | Human, Hermetic, Astral | ||||
Number | 88 (U2) | ||||
Shop |
Name | Harry Fang | ||||
Type | Character | ||||
Tag | Sentient Baboon | ||||
Cost | 3 | ||||
Traits | Animal, Dog-Face | ||||
Rules | Immune: Control | ||||
Traits | Animal, Dog-Face | ||||
Number | 89 (R1) | ||||
Shop |
Name | Lou Farrazi | ||||
Type | Character | ||||
Tag | Liquor Store Owner | ||||
Cost | 0 | ||||
Traits | Human, Hermetic, Entrepreneur | ||||
Rules | Martyr for any Hermetic. | ||||
Traits | Human, Hermetic, Entrepreneur | ||||
Number | 90 (C1) | ||||
Shop |
Name | Ben Feather-on-Wind | ||||
Type | Character | ||||
Tag | Instructor | ||||
Cost | 2 | ||||
Attack | 3 | Defense | 3 | Pull | * |
Traits | Kergillian, Cloak | ||||
Rules | 2 Pull to call Kergillian Gear or Conditions. Immune: Surprise. |
||||
Traits | Kergillian, Cloak | ||||
Number | 91 (U2) | ||||
Shop |
Name | Mugly Flats | ||||
Type | Character | ||||
Tag | Hotel Security Guard | ||||
Cost | 1 | ||||
Traits | Kergillian, Sommerite | ||||
Rules | Immune: Surprise | ||||
Traits | Kergillian, Sommerite | ||||
Number | 92 (U1) | ||||
Shop |
Name | Friends in Arms Barrio | ||||
Type | Resource | ||||
Cost | 0 | ||||
Traits | Government | ||||
Rules | Non-Influence Pull only +1 to call Government cards. | ||||
Traits | Government | ||||
Number | 93 (C3) | ||||
Shop |
Name | Friends in Broken Wings Barrio | ||||
Type | Resource | ||||
Cost | 0 | ||||
Traits | Human | ||||
Rules | 2 Pull to call Humans. | ||||
Traits | Human | ||||
Number | 94 (C3) | ||||
Shop |
Name | Friends in Flowers Barrio | ||||
Type | Resource | ||||
Cost | 0 | ||||
Traits | Aries | ||||
Rules | Non-Influence Pull only +1 to call Aries cards. | ||||
Traits | Aries | ||||
Number | 95 (C3) | ||||
Shop |
Name | Friends in Four Points | ||||
Type | Resource | ||||
Cost | 0 | ||||
Traits | Dog-Faces | ||||
Rules | Non-Influence Pull only. +1 to call Dog-Face cards. | ||||
Traits | Dog-Faces | ||||
Number | 96 (C3) | ||||
Shop |
Name | Friends in Golden Barrio | ||||
Type | Resource | ||||
Cost | 0 | ||||
Traits | Entrepreneur | ||||
Rules | Non-Influence Pull only. +1 to call Entrepreneur cards. | ||||
Traits | Entrepreneur | ||||
Number | 97 (C3) | ||||
Shop |
Name | Friends in Great Man Barrio | ||||
Type | Resource | ||||
Cost | 0 | ||||
Traits | Glorious Lords | ||||
Rules | Non-Influence Pull only. +1 to call Glorious Lord cards. | ||||
Traits | Glorious Lords | ||||
Number | 98 (C3) | ||||
Shop |
Name | Friends in Sunken Plaze | ||||
Type | Resource | ||||
Cost | 0 | ||||
Traits | Burger | ||||
Rules | Non-Influence Pull only. +1 to call Burger cards. | ||||
Traits | Burger | ||||
Number | 99 (C3) | ||||
Shop |
Name | Frogbreath | ||||
Type | Character | ||||
Tag | Tough Brawler | ||||
Cost | 1 | ||||
Traits | Human, Glorious Lord | ||||
Traits | Human, Glorious Lord | ||||
Number | 100 (C1) | ||||
Shop |
Name | Fury | ||||
Type | Whammy | ||||
Rules | Target active Character must attack immediately. This attack may be in addition to any attack normally allowed against one player's team. If there are no legal defenders available, target is Cranked. | ||||
Number | 101 (U2) | ||||
Shop |
Name | Gang A-Gley | ||||
Type | Whammy | ||||
Traits | Fortune | ||||
Rules | Cancel any Whammy as it is played. Play any time. | ||||
Traits | Fortune | ||||
Number | 102 (U1) | ||||
Shop |
Name | Genetic Prejudice | ||||
Type | Environmental | ||||
Cost | 3 | ||||
Traits | Mutant | ||||
Rules | All Mutant characters suffer -1 penalty on DP. | ||||
Traits | Mutant | ||||
Number | 103 (R1) | ||||
Shop |
Name | Frank Germaine | ||||
Type | Character | ||||
Tag | Bar Owner | ||||
Cost | 1 | ||||
Attack | 1 | Defense | 3 | Pull | 1* |
Traits | Human, Entrepreneur | ||||
Rules | +1 Pull to call Aries cards. | ||||
Traits | Human, Entrepreneur | ||||
Number | 104 (C2) | ||||
Shop |
Name | Good Luck | ||||
Type | Whammy | ||||
Traits | Fortune | ||||
Rules | Target Character gains +1 Power. Play any time. | ||||
Traits | Fortune | ||||
Number | 105 (C1) | ||||
Shop |
Name | Gremlins | ||||
Type | Condition | ||||
Cost | 3d | ||||
Traits | Astral | ||||
Rules | If the target is an Android or Cyborg, it is popped. All Fringe Gear on the Character are popped. No new Fringe Gear may be played on the Character. | ||||
Traits | Astral | ||||
Number | 106 (R2) | ||||
Shop |
Name | Deborah Grierson | ||||
Number | 107 (R1) | ||||
Shop |
Name | Erik Gudne | ||||
Number | 108 (R1) | ||||
Shop |
Name | Anwar Hallajin | ||||
Type | Character | ||||
Tag | Constance's Bodyguard | ||||
Cost | 3 | ||||
Traits | Human, Constance | ||||
Rules | Martyr for Constance D'Aubainne. | ||||
Traits | Human, Constance | ||||
Number | 109 (R1) | ||||
Shop |
Name | Umar Halleen | ||||
Type | Character | ||||
Tag | Cybernetic Bodyguard | ||||
Cost | 3 | ||||
Traits | Human, Gladstein, Fringe, Cyborg | ||||
Rules | Crank any time to draw any attack on a Gladstein to Halleen. The attacker attack Halleen instead, even if this is not normally possible. | ||||
Traits | Human, Gladstein, Fringe, Cyborg | ||||
Number | 110 (R1) | ||||
Shop |
Name | Twilight Hammer | ||||
Type | Character | ||||
Tag | Occult Thug | ||||
Cost | 2 | ||||
Traits | Human, Hermetic | ||||
Traits | Human, Hermetic | ||||
Number | 111 (C1) | ||||
Shop |
Name | Barber Hammock | ||||
Type | Character | ||||
Tag | Psychic Mutant | ||||
Cost | 2 | ||||
Traits | Mutant, Psychic | ||||
Rules | Crank any time to add +6 to own DP. Immune: Surprise. |
||||
Traits | Mutant, Psychic | ||||
Number | 112 (C1) | ||||
Shop |
Name | Leif Hardarson | ||||
Type | Character | ||||
Tag | Aries Recruit | ||||
Cost | 0 | ||||
Traits | Human, Aries | ||||
Traits | Human, Aries | ||||
Number | 113 (C1) | ||||
Shop |
Name | Hank Henderson | ||||
Type | Character | ||||
Tag | Texas Millionaire | ||||
Cost | 2 | ||||
Attack | 1 | Defense | 4 | Pull | 1 |
Traits | Human, Burger, Entrepreneur | ||||
Traits | Human, Burger, Entrepreneur | ||||
Number | 114 (R2) | ||||
Shop |
Name | Saxolf Hermann | ||||
Type | Character | ||||
Tag | Sensitive Thug | ||||
Cost | 1 | ||||
Attack | 3 | Defense | 4 | Pull | * |
Traits | Human, Aries, Sommerite | ||||
Rules | 1 Pull to call Aries cards. | ||||
Traits | Human, Aries, Sommerite | ||||
Number | 115 (U1) | ||||
Shop |
Name | Hidden Gear | ||||
Type | Whammy | ||||
Rules | You may call one Gear out of turn, such as immediately after a Character is attacked and before combat is resolved. Play any time. You may crank any cards you need to in order to generate Pull Points to call the Gear Excess Pull is lost. | ||||
Number | 116 (U1) | ||||
Shop |
Name | Kunigunde Himmelsbach | ||||
Type | Character | ||||
Tag | German Tourist | ||||
Cost | 0 | ||||
Traits | Human, Burger, Psychic | ||||
Rules | All Fortune Whammies have double the normal effect on Himmelsbach. | ||||
Traits | Human, Burger, Psychic | ||||
Number | 117 (C1) | ||||
Shop |
Name | Hostage | ||||
Type | Condition | ||||
Cost | * | ||||
Traits | Criminal | ||||
Rules | Cost equals target opponent's Character's DP. Target is removed from Conspiracy. If any of your Characters are popped by an attack by this opponent's Characters, target is popped. If freed, Character is placed in the Conspiracy active. While Hostaged, target is considered "in play" only in terms of Uniqueness. | ||||
Traits | Criminal | ||||
Number | 118 (U1) | ||||
Shop |
Name | Hostility Channeler | ||||
Type | Gear | ||||
Cost | 1d | ||||
Traits | Psychic | ||||
Traits | Psychic | ||||
Number | 119 (C1) | ||||
Shop |
Name | Hostility Detector | ||||
Type | Gear | ||||
Cost | 1d | ||||
Traits | Psychic | ||||
Rules | Immune: Surprise | ||||
Traits | Psychic | ||||
Number | 120 (C1) | ||||
Shop |
Name | Human Ch'i Gun | ||||
Type | Gear | ||||
Cost | 4d | ||||
Traits | Fringe, Weapon | ||||
Rules | Bonus vs. non-Human Characters. Bonuses of multiple Weapons cannot be applied to the same Character. | ||||
Traits | Fringe, Weapon | ||||
Number | 121 (R2) | ||||
Shop |
Name | Hypno-Disc | ||||
Type | Gear | ||||
Cost | 1d | ||||
Traits | Gladstein, Fringe | ||||
Rules | Bonus vs. Humans only. | ||||
Traits | Gladstein, Fringe | ||||
Number | 122 (C1) | ||||
Shop |
Name | Isa Ifaq | ||||
Type | Character | ||||
Tag | Front Line Cloak | ||||
Cost | 1 | ||||
Traits | Human, Quisling, Cloak | ||||
Traits | Human, Quisling, Cloak | ||||
Number | 123 (C1) | ||||
Shop |
Name | Immunity | ||||
Type | Whammy | ||||
Rules | Pop all Fringe, Psychic, and Astral Conditions affecting target Character. | ||||
Number | 124 (U1) | ||||
Shop |
Name | Inspiration | ||||
Type | Condition | ||||
Cost | 1 | ||||
Traits | Artist | ||||
Rules | Play on an Artist only. Non-cumulative. | ||||
Traits | Artist | ||||
Number | 125 (U1) | ||||
Shop |
Name | Intelligence Contacts | ||||
Type | Resource | ||||
Cost | 0 | ||||
Traits | Cloak | ||||
Rules | 2 Pull to call Cloak cards. Crank any time to cancel effects of one Cloak Whammy. | ||||
Traits | Cloak | ||||
Number | 126 (U2) | ||||
Shop |
Name | International Influence | ||||
Type | Condition | ||||
Cost | 2d | ||||
Traits | Pharaoh, Quisling | ||||
Rules | Play on a Human only. | ||||
Traits | Pharaoh, Quisling | ||||
Number | 127 (R1) | ||||
Shop |
Name | Mamduh Jalla | ||||
Type | Character | ||||
Tag | Keen-eyed Cabbie | ||||
Cost | 1 | ||||
Traits | Human, Giovanni's Cabbie | ||||
Rules | +2 vs. Androids, Glugs, Kergillians, and Pharaohs. | ||||
Traits | Human, Giovanni's Cabbie | ||||
Number | 128 (R1) | ||||
Shop |
Name | Karmic Assassin | ||||
Type | Condition | ||||
Cost | 1 | ||||
Traits | Astral, Burger | ||||
Rules | Play on any Burger and immediately specify one other Unique Character by name. This Burger gets +5 Power vs. the named enemy. | ||||
Traits | Astral, Burger | ||||
Number | 129 (R1) | ||||
Shop |
Name | Johnny Kazoo | ||||
Type | Character | ||||
Tag | Friendly Cabbie | ||||
Cost | 0 | ||||
Traits | Human, Giovanni's Cabbie, Sommerite | ||||
Rules | Crank to cancel any Total Taxi card. Immune: Total Taxi (i.e., he can't be rescued). |
||||
Traits | Human, Giovanni's Cabbie, Sommerite | ||||
Number | 130 (U1) | ||||
Shop |
Name | Kergillian Implant | ||||
Type | Condition | ||||
Cost | 2d | ||||
Traits | Kergillian | ||||
Rules | Play on Human, Mutant, or Animal. Character gets +1 Pull to call Kergillian cards and is Immune: Surprise. Character's first trait is replaced with "Kergillian." | ||||
Traits | Kergillian | ||||
Number | 131 (R1) | ||||
Shop |
Name | Kidnap | ||||
Type | Condition | ||||
Cost | 1 | ||||
Traits | Criminal | ||||
Rules | Play any time on Character being attacked. Combatants are not affected by the combat, but defender is taken out of the Conspiracy. Character is returned to Conspiracy (active) when its player (with consent of teammates) voluntarily loses 3 Influence, adding 3 to the score of the attacking player. (Influence can't go negative.) Kidnapped Character is considered "in play" only in terms of Uniqueness. | ||||
Traits | Criminal | ||||
Number | 132 (U1) | ||||
Shop |
Name | Hans Knudson | ||||
Type | Character | ||||
Tag | Aries Warlord | ||||
Cost | 3 | ||||
Attack | 3 | Defense | 5 | Pull | 1* |
Traits | Human, Aries | ||||
Rules | +1 Pull to call Aries cards. Crank any time to add +1 to any Aries's AP. | ||||
Traits | Human, Aries | ||||
Number | 133 (C2) | ||||
Shop |
Name | Joey Ko | ||||
Type | Character | ||||
Tag | Animal-Lover | ||||
Cost | 1 | ||||
Traits | Human, Dog-Face | ||||
Rules | Crank to Control any Patrol Baboon. Patrol Baboons ahead of him in his file do not count against the normal limit of one per player. | ||||
Traits | Human, Dog-Face | ||||
Number | 134 (U2) | ||||
Shop |
Name | Rigor Kwasek | ||||
Type | Character | ||||
Tag | Demented Poet | ||||
Cost | 0 | ||||
Attack | 1 | Defense | 1 | Pull | * |
Traits | Human, Academic, Artist | ||||
Rules | 1 Pull to call Artists. | ||||
Traits | Human, Academic, Artist | ||||
Number | 135 (U1) | ||||
Shop |
Name | Latent Hero | ||||
Type | Condition | ||||
Cost | 2 | ||||
Traits | Burger | ||||
Rules | Play on a Burger only. | ||||
Traits | Burger | ||||
Number | 136 (R2) | ||||
Shop |
Name | Latent Psychic Attack | ||||
Number | 137 (R1) | ||||
Shop |
Name | Latent Strength | ||||
Type | Condition | ||||
Cost | 1 | ||||
Traits | Mutant | ||||
Rules | Play on a Mutant only. | ||||
Traits | Mutant | ||||
Number | 138 (R2) | ||||
Shop |
Name | George Lazarus | ||||
Type | Character | ||||
Tag | Unkillable Mutant | ||||
Cost | 2 | ||||
Traits | Mutant | ||||
Rules | When popped, Lazarus is Saved and flipped. | ||||
Traits | Mutant | ||||
Number | 139 (R1) | ||||
Shop |
Name | Lee G'won Foo | ||||
Type | Character | ||||
Tag | Hong Kong Tourist | ||||
Cost | 1 | ||||
Traits | Human, Burger | ||||
Rules | Surprise | ||||
Traits | Human, Burger | ||||
Number | 140 (U1) | ||||
Shop |
Name | Ley Line Nexus | ||||
Type | Resource | ||||
Cost | 0 | ||||
Traits | Hermetic | ||||
Rules | 4 Pull to call Hermetic cards. Unique. | ||||
Traits | Hermetic | ||||
Number | 141 (R1) | ||||
Shop |
Name | Loot | ||||
Type | Whammy | ||||
Rules | Transfer one Gear from popped combatant to not-popped combatant. Play any time immediately after combat. | ||||
Number | 142 (C1) | ||||
Shop |
Name | Lope | ||||
Type | Character | ||||
Tag | Psychic Assaulter | ||||
Cost | 2 | ||||
Traits | Human, Glorious Lord, Psychic | ||||
Rules | When fighting Lope, other combatants suffer -1 Power. | ||||
Traits | Human, Glorious Lord, Psychic | ||||
Number | 143 (U1) | ||||
Shop |
Name | Loyalty Conditioning | ||||
Type | Condition | ||||
Cost | 1d | ||||
Traits | Gladstein, Fringe | ||||
Rules | Target Human or Mutant is Immune: Control. | ||||
Traits | Gladstein, Fringe | ||||
Number | 144 (U1) | ||||
Shop |
Name | Abel Ludo | ||||
Type | Character | ||||
Tag | Exploitative Widower | ||||
Cost | 2 | ||||
Traits | Glug | ||||
Rules | +1 Power if least one other Glug is in play in the same Conspiracy. Immune: Astral, Control, Psychic. |
||||
Traits | Glug | ||||
Number | 145 (U1) | ||||
Shop |
Name | Giovanni Mancini | ||||
Type | Character | ||||
Tag | Proprietor of Giovanni's Cabs | ||||
Cost | 1 | ||||
Attack | 1 | Defense | 2 | Pull | 1* |
Traits | Human, Giovanni's Cabbie, Entrepreneur | ||||
Rules | Crank to Control any Giovanni's Cabbie. +1 Pull to call Giovanni's Cabbies. | ||||
Traits | Human, Giovanni's Cabbie, Entrepreneur | ||||
Number | 146 (C2) | ||||
Shop |
Name | Mantra | ||||
Type | Character | ||||
Tag | Creepy Curse-Thrower | ||||
Cost | 2 | ||||
Traits | Human, Compton, Astral | ||||
Rules | Crank any time to reduce one Character's DP by 1 until end of turn. | ||||
Traits | Human, Compton, Astral | ||||
Number | 147 (C1) | ||||
Shop |
Name | Arwa Marabu | ||||
Type | Character | ||||
Tag | Idealist | ||||
Cost | 1 | ||||
Traits | Human, Trident, Sommerite | ||||
Rules | Immune: Blackmail | ||||
Traits | Human, Trident, Sommerite | ||||
Number | 148 (C1) | ||||
Shop |
Name | Ricardo Martinez | ||||
Type | Character | ||||
Tag | Unseen Manipulator | ||||
Cost | 3 | ||||
Traits | Human, Hermetic, Astral | ||||
Rules | Crank to uncrank any Character. | ||||
Traits | Human, Hermetic, Astral | ||||
Number | 149 (R1) | ||||
Shop |
Name | Fabrissa Melors | ||||
Type | Character | ||||
Tag | Kergillian Enforcer | ||||
Cost | 2 | ||||
Traits | Kergillian, Cloak | ||||
Rules | Surprise. Immune: Surprise |
||||
Traits | Kergillian, Cloak | ||||
Number | 150 (U2) | ||||
Shop |
Name | Military Contacts | ||||
Type | Resource | ||||
Cost | 0 | ||||
Rules | Non-Victory Pull only. +1 to call Weapon or Armor cards. | ||||
Number | 151 (U2) | ||||
Shop |
Name | Mind Control Messages | ||||
Type | Condition | ||||
Cost | 5d | ||||
Traits | Gladstein, Fringe | ||||
Rules | Put target Human or Mutant Character in your Conspiracy. Character is cranked. Use as if it were your Character. Character returns (cranked) to original Conspiracy if this Condition is removed. | ||||
Traits | Gladstein, Fringe | ||||
Number | 152 (R1) | ||||
Shop |
Name | Mole | ||||
Type | Whammy | ||||
Traits | Cloak | ||||
Rules | Target Character is not blocked by active Characters when attacking a Character with which it shares at least one trait. Play any time. | ||||
Traits | Cloak | ||||
Number | 153 (U2) | ||||
Shop |
Name | Molly, Queen Mother of Baboons | ||||
Type | Character | ||||
Tag | Leader of the Dog-Faces | ||||
Cost | 3 | ||||
Attack | 3 | Defense | 4 | Pull | 1 |
Traits | Human, Dog-Face | ||||
Rules | Crank to Control any Dog-Face. Any Patrol Baboon may Martyr for her. Patrol Baboons ahead of her in her file do not count against the normal limit of one per player. | ||||
Traits | Human, Dog-Face | ||||
Number | 154 (R2) | ||||
Shop |
Name | Money Talks | ||||
Type | Environmental | ||||
Cost | 3 | ||||
Traits | Entrepreneur | ||||
Rules | All Entrepreneurs gain +1 Pull. | ||||
Traits | Entrepreneur | ||||
Number | 155 (R1) | ||||
Shop |
Name | Dr. Paulo Montserrat | ||||
Type | Character | ||||
Tag | A "Learned" Agent | ||||
Cost | 3 | ||||
Attack | 1 | Defense | 2 | Pull | 2* |
Traits | Human, Trident, Academic | ||||
Rules | +1 Pull to call Trident cards. | ||||
Traits | Human, Trident, Academic | ||||
Number | 156 (U1) | ||||
Shop |
Name | Akio Morimoto | ||||
Type | Character | ||||
Tag | Foot Soldier | ||||
Cost | 2 | ||||
Traits | Human, Gladstein | ||||
Traits | Human, Gladstein | ||||
Number | 157 (C1) | ||||
Shop |
Name | Multi-Dimension | ||||
Type | Condition | ||||
Cost | 2d | ||||
Traits | The Terminal | ||||
Rules | Character may attack any Character in play regardless of position in the Conspiracies. | ||||
Traits | The Terminal | ||||
Number | 158 (U1) | ||||
Shop |
Name | Adbdullah Mustafa | ||||
Number | 159 (R1) | ||||
Shop |
Name | Mutant Ambush | ||||
Type | Whammy | ||||
Traits | Mutant | ||||
Rules | One Mutant may Gang Up with another Mutant. Play any time. | ||||
Traits | Mutant | ||||
Number | 160 (U2) | ||||
Shop |
Name | Mutant Sympathies | ||||
Type | Resource | ||||
Cost | 0 | ||||
Traits | Mutant | ||||
Rules | Non-Influence Pull only. +1 to call Mutant cards. | ||||
Traits | Mutant | ||||
Number | 161 (U2) | ||||
Shop |
Name | Mutation | ||||
Type | Condition | ||||
Cost | 2 | ||||
Traits | Fringe | ||||
Rules | Pops any Mutant. Target Human loses "Human" trait and gains trait "Mutant." No effect on other Characters. | ||||
Traits | Fringe | ||||
Number | 162 (U2) | ||||
Shop |
Name | Kamorro N'Duban | ||||
Type | Character | ||||
Tag | Kergillian Supervisor | ||||
Cost | 3 | ||||
Attack | 3 | Defense | 4 | Pull | 1* |
Traits | Kergillian | ||||
Rules | +1 Pull to call Kergillian Gear or Conditions. Immune: Surprise |
||||
Traits | Kergillian | ||||
Number | 163 (R1) | ||||
Shop |
Name | Nachtmeister | ||||
Type | Character | ||||
Tag | Demented Radio Personality | ||||
Cost | 2 | ||||
Attack | 0 | Defense | 3 | Pull | 1 |
Traits | Human, Glorious Lord | ||||
Traits | Human, Glorious Lord | ||||
Number | 164 (R1) | ||||
Shop |
Name | Nano-Tech Medical Machines | ||||
Type | Condition | ||||
Cost | 5d | ||||
Traits | Fringe | ||||
Rules | Saves target Human whenever it is popped. | ||||
Traits | Fringe | ||||
Number | 165 (R1) | ||||
Shop |
Name | Negative Energy | ||||
Type | Condition | ||||
Cost | 2d | ||||
Traits | Astral | ||||
Rules | Character may give -5 penalty to enemy combatant, but Negative Energy is then discarded and the Character is flipped after combat (if not popped). If a Character uses two or more Negative Energies at once, it is popped after combat. | ||||
Traits | Astral | ||||
Number | 166 (C1) | ||||
Shop |
Name | Neuro-Star | ||||
Number | 167 (R1) | ||||
Shop |
Name | New Blood | ||||
Number | 168 (R1) | ||||
Shop |
Name | Number Three | ||||
Type | Character | ||||
Tag | Compton's Bodyguard | ||||
Cost | 2 | ||||
Traits | Human, Compton | ||||
Rules | Crank any time to draw any attack on Sir Arthur Compton to him. The attacker attacks Number Three instead, even if this is not normally possible. | ||||
Traits | Human, Compton | ||||
Number | 169 (R1) | ||||
Shop |
Name | Dr. Furchtegott Nusbaum | ||||
Type | Character | ||||
Tag | Fringe Medical Genius | ||||
Cost | 5 | ||||
Attack | 1 | Defense | 6 | Pull | 2* |
Traits | Human, D'Aubainne, Fringe | ||||
Rules | Crank to call SACQ. Crank any time to Save one Human, Mutant, or Glug (except self). +1 Pull to call D'Aubainnes. | ||||
Traits | Human, D'Aubainne, Fringe | ||||
Number | 170 (U2) | ||||
Shop |
Name | Marla Oceana | ||||
Type | Character | ||||
Tag | Gladstein Coordinator | ||||
Cost | 3 | ||||
Attack | 1 | Defense | 3 | Pull | 1* |
Traits | Human, Gladstein, Fringe, Cloak | ||||
Rules | +2 Pull to call Gladstein cards. | ||||
Traits | Human, Gladstein, Fringe, Cloak | ||||
Number | 171 (U2) | ||||
Shop |
Name | Oppenheimer Contacts | ||||
Type | Character | ||||
Tag | Resource | ||||
Cost | 0 | ||||
Traits | Fringe | ||||
Rules | Non-Influence Pull only. +1 to call Fringe cards. | ||||
Traits | Fringe | ||||
Number | 172 (C3) | ||||
Shop |
Name | Martin Oumage | ||||
Type | Character | ||||
Tag | Gladstein Fringe Scientist | ||||
Cost | 2 | ||||
Attack | 0 | Defense | 4 | Pull | * |
Traits | Human, Gladstein, Fringe | ||||
Rules | 2 Pull to call Fringe cards or Gladstein Gear. | ||||
Traits | Human, Gladstein, Fringe | ||||
Number | 173 (U1) | ||||
Shop |
Name | Patrol Baboon | ||||
Type | Character | ||||
Tag | Guard Beast | ||||
Cost | 2 | ||||
Traits | Animal Dog-Face | ||||
Rules | Not Unique. Each player may have one Patrol Baboon in play. If you have more than one in play, all but one must be discarded (and not Saved) immediately. Immune: Blackmail. Cannot use Gear. |
||||
Traits | Animal Dog-Face | ||||
Number | 174 (C2) | ||||
Shop |
Name | Arthur Pendrick | ||||
Type | Character | ||||
Tag | Mystic Huckster | ||||
Cost | 1 | ||||
Traits | Human, Burger, Astral | ||||
Rules | Crank to negate any Astral effect used on him or to pop an Astral Condition on him. | ||||
Traits | Human, Burger, Astral | ||||
Number | 175 (C1) | ||||
Shop |
Name | Pistol-Grip Chain Saw | ||||
Type | Gear | ||||
Cost | 3 | ||||
Traits | Weapon | ||||
Rules | Bonuses of multiple Weapons cannot be applied to the same Character. | ||||
Traits | Weapon | ||||
Number | 176 (C1) | ||||
Shop |
Name | Polymer Clothing | ||||
Type | Gear | ||||
Cost | 1 | ||||
Traits | Fringe, Armor, Cloak | ||||
Rules | Bonuses of multiple Armors cannot be applied to the same Character. | ||||
Traits | Fringe, Armor, Cloak | ||||
Number | 177 (C2) | ||||
Shop |
Name | Portable Sub-Sonics | ||||
Type | Gear | ||||
Cost | 2d | ||||
Traits | Gladstein | ||||
Traits | Gladstein | ||||
Number | 178 (R1) | ||||
Shop |
Name | Portia | ||||
Type | Character | ||||
Tag | Furry Seductress | ||||
Cost | 2 | ||||
Traits | Agara | ||||
Rules | Crank to crank one Human or Mutant. | ||||
Traits | Agara | ||||
Number | 179 (R1) | ||||
Shop |
Name | Possession | ||||
Type | Condition | ||||
Cost | *d | ||||
Traits | Astral | ||||
Rules | Target Character is moved to your Conspiracy and cranked. Treat it as your Character until Possession is removed (at which time Character returns to original Conspiracy, cranked) or Character is popped. Cost equals target's AP+DP+Pull. For this purpose, only Astral effects alter these numbers. | ||||
Traits | Astral | ||||
Number | 180 (U1) | ||||
Shop |
Name | Psi-Gun | ||||
Type | Gear | ||||
Cost | 4d | ||||
Traits | Fringe, Psychic, Weapon | ||||
Rules | Bonus vs. Psychics only. Bonuses of multiple Weapons cannot be applied to the same Character. | ||||
Traits | Fringe, Psychic, Weapon | ||||
Number | 181 (R1) | ||||
Shop |
Name | Psychic Flux | ||||
Type | Whammy | ||||
Traits | Psychic | ||||
Rules | Pop one Psychic Gear or Condition. Play any time. | ||||
Traits | Psychic | ||||
Number | 182 (C1) | ||||
Shop |
Name | Psychic Sensitivity | ||||
Type | Resource | ||||
Cost | 0 | ||||
Traits | Psychic | ||||
Rules | Non-Influence Pull only. +1 to call Psychic cards. | ||||
Traits | Psychic | ||||
Number | 183 (C3) | ||||
Shop |
Name | Psychic Singularity | ||||
Type | Environmental | ||||
Cost | 4d | ||||
Traits | Psychic | ||||
Rules | Any Psychic may crank any time to add +2 to any other Psychic's Power until the end of the turn. | ||||
Traits | Psychic | ||||
Number | 184 (R1) | ||||
Shop |
Name | Psychic Virus | ||||
Type | Condition | ||||
Cost | 3d | ||||
Traits | Hermetic, Fringe, Psychic | ||||
Rules | The Character cannot crank. If anyone attacks this Character, Character's player may transfer this card to attacker. During shift phase, Character's player may transfer the Virus to an adjacent Character. | ||||
Traits | Hermetic, Fringe, Psychic | ||||
Number | 185 (U1) | ||||
Shop |
Name | Psychovore | ||||
Type | Gear | ||||
Cost | 1d | ||||
Traits | Astral | ||||
Rules | Character is Immune: Astral | ||||
Traits | Astral | ||||
Number | 186 (C1) | ||||
Shop |
Name | Jack Rack | ||||
Type | Character | ||||
Tag | Sloppy Cabbie | ||||
Cost | 1 | ||||
Traits | Mutant, Giovanni's Cabbie | ||||
Rules | +1 vs. Burger. | ||||
Traits | Mutant, Giovanni's Cabbie | ||||
Number | 187 (U1) | ||||
Shop |
Name | Radio Laser Satellite | ||||
Type | Condition | ||||
Cost | 1d | ||||
Traits | Fringe | ||||
Rules | If Character is cranked, it is flipped instead after taking its action. It may not flip voluntarily. | ||||
Traits | Fringe | ||||
Number | 188 (R2) | ||||
Shop |
Name | Dinesh Rajpal | ||||
Type | Character | ||||
Tag | Polite Caseworker | ||||
Cost | 1 | ||||
Attack | 1* | Defense | 1* | Pull | 1 |
Traits | Human, C&I, Government | ||||
Rules | +1 vs. Burger. Crank any time to pop one Burger as it is called. | ||||
Traits | Human, C&I, Government | ||||
Number | 189 (C2) | ||||
Shop |
Name | Jonny Rama | ||||
Type | Character | ||||
Tag | Malcontent | ||||
Cost | 2 | ||||
Traits | Glug | ||||
Rules | Immune: Astral, Control, and Psychic. | ||||
Traits | Glug | ||||
Number | 190 (U1) | ||||
Shop |
Name | Rampage | ||||
Type | Whammy | ||||
Rules | Every Character in the target player's team, including Character called after Rampage is played, must attack this turn unless cranked. They may not crank for any reason but to attack. Play any time before the player's operations phase. Target player may attack a single opponent multiple times. | ||||
Number | 191 (R2) | ||||
Shop |
Name | Ransom | ||||
Type | Whammy | ||||
Rules | Play any time to cancel a Kidnap or Hostage Condition as it is called. Play on your turn (only) to pop an existing Kidnap or Hostage Condition. | ||||
Number | 192 (C1) | ||||
Shop |
Name | Ravage | ||||
Type | Character | ||||
Tag | Astral Assassin | ||||
Cost | 5 | ||||
Traits | Human, Compton, Astral | ||||
Rules | Crank to pop any cranked Character. | ||||
Traits | Human, Compton, Astral | ||||
Number | 193 (R1) | ||||
Shop |
Name | Asha Rayhar | ||||
Type | Character | ||||
Tag | Double Agent | ||||
Cost | 1 | ||||
Traits | Human, Hermetic, Gladstein, Cloak | ||||
Traits | Human, Hermetic, Gladstein, Cloak | ||||
Number | 194 (R2) | ||||
Shop |
Name | Red Orca | ||||
Number | 195 (R1) | ||||
Shop |
Name | Reek Rend | ||||
Type | Character | ||||
Tag | Accomplished Kleptomaniac | ||||
Cost | 2 | ||||
Traits | Human, Criminal | ||||
Rules | Crank to take one Gear from any cranked Character that Rend can attack. Does not work against Characters who are Immune: Surprise. Rend then has the Gear. | ||||
Traits | Human, Criminal | ||||
Number | 196 (C1) | ||||
Shop |
Name | Angela Reyes | ||||
Type | Character | ||||
Tag | Promising Student | ||||
Cost | 0 | ||||
Traits | Human, Throckmorton, Fringe, Academic | ||||
Rules | Flip to call the Throckmorton Device. | ||||
Traits | Human, Throckmorton, Fringe, Academic | ||||
Number | 197 (U1) | ||||
Shop |
Name | Robert Richardson | ||||
Type | Character | ||||
Tag | Quisling Administrator | ||||
Cost | 1 | ||||
Traits | Human, Quisling, Fringe | ||||
Rules | Crank to call any Quisling card. Any player whose Character attacks and pops Richardson (and he's not Saved) gains 1 Influence. | ||||
Traits | Human, Quisling, Fringe | ||||
Number | 198 (U1) | ||||
Shop |
Name | Riots | ||||
Type | Environmental | ||||
Cost | 5 | ||||
Traits | Criminal | ||||
Rules | All attackers receive +1 AP. Discard card whenever player(s) pay Pull of 5 times number of players in game. Players may crank Pull-generating cards out of turn and combine Pull points for this purpose. | ||||
Traits | Criminal | ||||
Number | 199 (R2) | ||||
Shop |
Name | Cherri Robinson | ||||
Type | Character | ||||
Tag | Gladstein Initiate | ||||
Cost | 0 | ||||
Traits | Human, Gladstein, Sommerite | ||||
Traits | Human, Gladstein, Sommerite | ||||
Number | 200 (C1) | ||||
Shop |
Name | J.S. Rocket | ||||
Type | Character | ||||
Tag | Unbalanced Thug | ||||
Cost | 2 | ||||
Traits | Human, Compton | ||||
Traits | Human, Compton | ||||
Number | 201 (C1) | ||||
Shop |
Name | Dr. Fernando Rodriguez | ||||
Type | Character | ||||
Tag | A "Compassionate" Agent | ||||
Cost | 1 | ||||
Traits | Human, Trident | ||||
Rules | Flip any time to Save one other Human or Mutant. The Saved Character is flipped. | ||||
Traits | Human, Trident | ||||
Number | 202 (U1) | ||||
Shop |
Name | Randy Rogers | ||||
Type | Character | ||||
Tag | Crooked Televangelist | ||||
Cost | 1 | ||||
Attack | 0 | Defense | 3 | Pull | 1 |
Traits | Human, Gladstein, Cloak | ||||
Traits | Human, Gladstein, Cloak | ||||
Number | 203 (U2) | ||||
Shop |
Name | Aleksandr Rominosky | ||||
Type | Character | ||||
Tag | Decadent Agent | ||||
Cost | 1 | ||||
Traits | Human, Compton, Cloak | ||||
Rules | +2 Power if Sir Arthur Compton is in your Conspiracy. | ||||
Traits | Human, Compton, Cloak | ||||
Number | 204 (U1) | ||||
Shop |
Name | Mars Royale | ||||
Type | Character | ||||
Tag | Devious Painter | ||||
Cost | 5 | ||||
Attack | 1 | Defense | 3 | Pull | 3 |
Traits | Human, Hermetic, Artist | ||||
Traits | Human, Hermetic, Artist | ||||
Number | 205 (R1) | ||||
Shop |
Name | Don Rozo | ||||
Type | Character | ||||
Tag | Quiet Dishwasher | ||||
Cost | 1 | ||||
Traits | Glug | ||||
Rules | +1 Power if least one other Glug is in the same Conspiracy. Immune: Astral, Control, Psychic. |
||||
Traits | Glug | ||||
Number | 206 (C1) | ||||
Shop |
Name | Pietro Ruffo | ||||
Type | Character | ||||
Tag | Italian Tourist | ||||
Cost | 0 | ||||
Traits | Human, Burger | ||||
Traits | Human, Burger | ||||
Number | 207 (C1) | ||||
Shop |
Name | Thor Runestone | ||||
Type | Character | ||||
Tag | Aries Champion | ||||
Cost | 2 | ||||
Traits | Human, Aries | ||||
Traits | Human, Aries | ||||
Number | 208 (U1) | ||||
Shop |
Name | Sabotage | ||||
Type | Whammy | ||||
Traits | Cloak | ||||
Rules | Pop any Resource. | ||||
Traits | Cloak | ||||
Number | 209 (U1) | ||||
Shop |
Name | SACQ | ||||
Type | Gear | ||||
Cost | 4d | ||||
Traits | D'Aubainne | ||||
Rules | If used immediately before combat, all combatants are popped, except for Aliens, Androids, Nusbaum and any Character named D'Aubainne. Any Characters not popped continue combat as normal. Discard SACQ when used. | ||||
Traits | D'Aubainne | ||||
Number | 210 (R1) | ||||
Shop |
Name | Juana Salvador | ||||
Type | Character | ||||
Tag | Astral Bodyguard | ||||
Cost | 2 | ||||
Traits | Human, Cheryl, Astral | ||||
Rules | Martyr for Cheryl D'Aubainna. Crank any time to block any Astral effect. | ||||
Traits | Human, Cheryl, Astral | ||||
Number | 211 (U1) | ||||
Shop |
Name | Seamless Shirt | ||||
Type | Gear | ||||
Cost | 1d | ||||
Traits | Astral, Armor | ||||
Rules | Bonuses of multiple Armors cannot be applied to the same Character. | ||||
Traits | Astral, Armor | ||||
Number | 212 (C1) | ||||
Shop |
Name | Seklut Poison | ||||
Type | Condition | ||||
Cost | 1d | ||||
Traits | Glorious Lord | ||||
Rules | Play on non-Glorious Lord Human or Mutant. Non-cumulative. | ||||
Traits | Glorious Lord | ||||
Number | 213 (U1) | ||||
Shop |
Name | Self-Actualizer | ||||
Type | Gear | ||||
Cost | 2d | ||||
Traits | Fringe, Psychic | ||||
Rules | Crank Character to pop any one Astral, Fringe, Kergillian, or Psychic Condition from any Character it can attack. | ||||
Traits | Fringe, Psychic | ||||
Number | 214 (U2) | ||||
Shop |
Name | Veronica Sellers | ||||
Type | Character | ||||
Tag | Android Assassin | ||||
Cost | 4 | ||||
Traits | Android, Gladstein, Fringe, Cloak | ||||
Rules | Immune: Control | ||||
Traits | Android, Gladstein, Fringe, Cloak | ||||
Number | 215 (R1) | ||||
Shop |
Name | Sensitivity | ||||
Type | Condition | ||||
Cost | 1d | ||||
Traits | Psychic | ||||
Rules | Target Human or Mutant character is Immune: Surprise and gains trait "Psychic." | ||||
Traits | Psychic | ||||
Number | 216 (C1) | ||||
Shop |
Name | Havani Shagasemi | ||||
Type | Character | ||||
Tag | School Founder | ||||
Cost | 3 | ||||
Attack | 3 | Defense | 6 | Pull | 1* |
Traits | Kergillian | ||||
Rules | +2 Pull to call Kergillian Gear or Conditions. +1 Pull to call other Kergillian cards. Immune: Surprise. |
||||
Traits | Kergillian | ||||
Number | 217 (R2) | ||||
Shop |
Name | Prem K Sharma | ||||
Type | Character | ||||
Tag | Pharaoh Mastermind | ||||
Cost | 7 | ||||
Attack | 4 | Defense | 8 | Pull | 1* |
Traits | Pharaoh, Fringe | ||||
Rules | +1 Pull to call Quisling & Pharaoh cards. Crank to Control any Human or Mutant he could attack. Cannot be attacked by Humans or Mutants. Immune: Surprise, Control, Exclude: Artists. Any Quisling may Martyr for him. | ||||
Traits | Pharaoh, Fringe | ||||
Number | 218 (R1) | ||||
Shop |
Name | Shreds | ||||
Type | Character | ||||
Tag | Insane Marauder | ||||
Cost | 3 | ||||
Traits | Human, Glorious Lord | ||||
Rules | You choose which player to Attack and that player chooses the target Character (from among legal options). Immune: Control. | ||||
Traits | Human, Glorious Lord | ||||
Number | 219 (R1) | ||||
Shop |
Name | Simon Xin | ||||
Type | Character | ||||
Tag | Physical Bodyguard | ||||
Cost | 3 | ||||
Traits | Human, Cheryl | ||||
Rules | Martyr for Cheryl D'Aubainne. | ||||
Traits | Human, Cheryl | ||||
Number | 220 (R1) | ||||
Shop |
Name | Guiseppe Sizo | ||||
Type | Character | ||||
Tag | Funeral Director | ||||
Cost | 2 | ||||
Traits | Glug | ||||
Rules | +1 Power if at least one other Glug is in play in the same Conspiracy. Immune: Astral, Control, & Psychic. |
||||
Traits | Glug | ||||
Number | 221 (U1) | ||||
Shop |
Name | Slag | ||||
Type | Character | ||||
Tag | Jumpy Thug | ||||
Cost | 1 | ||||
Traits | Human, Glorious Lord | ||||
Rules | Immune: Surprise | ||||
Traits | Human, Glorious Lord | ||||
Number | 222 (C1) | ||||
Shop |
Name | Burford J. Slystick | ||||
Type | Character | ||||
Tag | Avant-Garde Poet | ||||
Cost | 0 | ||||
Traits | Human, Burger, Artist | ||||
Rules | +1 vs Glorious Lords and Low-Lifes. | ||||
Traits | Human, Burger, Artist | ||||
Number | 223 (U1) | ||||
Shop |
Name | Smear Campaign | ||||
Type | Condition | ||||
Cost | 2 | ||||
Traits | Cloak | ||||
Rules | Character's Pull = 0. | ||||
Traits | Cloak | ||||
Number | 224 (U2) | ||||
Shop |
Name | Eliza Smith | ||||
Type | Character | ||||
Tag | "Exterminator" | ||||
Cost | 2 | ||||
Traits | Human, Trident, Fringe, Cloak | ||||
Rules | +2 Attack vs any non-Human. | ||||
Traits | Human, Trident, Fringe, Cloak | ||||
Number | 225 (R2) | ||||
Shop |
Name | Sneak | ||||
Type | Whammy | ||||
Traits | Cloak | ||||
Rules | One Character has Surprise this turn. | ||||
Traits | Cloak | ||||
Number | 226 (C2) | ||||
Shop |
Name | Peer Solgerkvist | ||||
Type | Character | ||||
Tag | Aries Gangster | ||||
Cost | 1 | ||||
Attack | 4 | Defense | 3 | Pull | * |
Traits | Human, Aries | ||||
Rules | 1 Pull to call Aries cards. | ||||
Traits | Human, Aries | ||||
Number | 227 (C2) | ||||
Shop |
Name | Karla Sommers | ||||
Type | Character | ||||
Tag | Progressive Rock Vocalist | ||||
Cost | 3 | ||||
Attack | 1 | Defense | 6 | Pull | * |
Traits | Human, Artist | ||||
Rules | +1 Pull for each Sommerite in play (up to 6 Pull). Crank to call any Sommerite. | ||||
Traits | Human, Artist | ||||
Number | 228 (R2) | ||||
Shop |
Name | Linda Sourinen | ||||
Type | Character | ||||
Tag | Disdainful Caseworker | ||||
Cost | 1 | ||||
Attack | 1* | Defense | 3* | Pull | 1 |
Traits | Human, C&I, Government | ||||
Rules | +1 vs. Burger. | ||||
Traits | Human, C&I, Government | ||||
Number | 229 (U1) | ||||
Shop |
Name | Status Quo | ||||
Type | Whammy | ||||
Rules | All Environmental cards in play are popped. | ||||
Number | 230 (R1) | ||||
Shop |
Name | Raw Steamer | ||||
Type | Character | ||||
Tag | Cursed Glorious Lord | ||||
Cost | 0 | ||||
Traits | Mutant, Glorious Lord | ||||
Rules | Martyr for any Glorious Lord. | ||||
Traits | Mutant, Glorious Lord | ||||
Number | 231 (C1) | ||||
Shop |
Name | Wheeler Stein | ||||
Type | Character | ||||
Tag | Bitter Thug | ||||
Cost | 2 | ||||
Traits | Human, Dog-Face | ||||
Rules | Crank to Control any Patrol Baboon. Patrol Baboons ahead of her in her file do not count against the normal limit of one per player. | ||||
Traits | Human, Dog-Face | ||||
Number | 232 (U1) | ||||
Shop |
Name | Stinger Mark V | ||||
Type | Gear | ||||
Cost | 2 | ||||
Traits | Weapon | ||||
Rules | Combatants who would be popped by the Character are flipped instead. Cannot be used with another Weapon. | ||||
Traits | Weapon | ||||
Number | 233 (U1) | ||||
Shop |
Name | Stun Gas | ||||
Type | Gear | ||||
Cost | 1d | ||||
Traits | Kergillian | ||||
Rules | Human enemy combatant is flipped, if not popped. Character is not popped by the combat. Discard Stun Gas after use. | ||||
Traits | Kergillian | ||||
Number | 234 (U2) | ||||
Shop |
Name | Stun Ray | ||||
Type | Gear | ||||
Cost | 3d | ||||
Traits | Kergillian | ||||
Rules | Bonus vs. Humans only. Human enemy combatants who are not popped by the combat are flipped. Bonuses of multiple Weapons cannot be applied to the same Character. | ||||
Traits | Kergillian | ||||
Number | 235 (R1) | ||||
Shop |
Name | Stun Ring | ||||
Type | Gear | ||||
Cost | 1d | ||||
Traits | Kergillian | ||||
Rules | Human enemy combatants that are not popped by the combat are flipped. | ||||
Traits | Kergillian | ||||
Number | 236 (U1) | ||||
Shop |
Name | Sub-Sonic | ||||
Type | Gear | ||||
Cost | 1d | ||||
Traits | Gladstein | ||||
Traits | Gladstein | ||||
Number | 237 (U1) | ||||
Shop |
Name | Takeshi Sumanoto | ||||
Type | Character | ||||
Tag | Leader of Al Amarjan Ops | ||||
Cost | 6 | ||||
Attack | 1 | Defense | 6 | Pull | 3* |
Traits | Kergillian | ||||
Rules | +1 Pull to call Kergillian cards. Immune: Surprise. | ||||
Traits | Kergillian | ||||
Number | 238 (R1) | ||||
Shop |
Name | Super-Vitamin Diet | ||||
Type | Condition | ||||
Cost | 1d | ||||
Traits | Gladstein, Fringe | ||||
Rules | Play on a Human only. Three Super-Vitamin Diets simultaneously on a Character pops it. | ||||
Traits | Gladstein, Fringe | ||||
Number | 239 (U1) | ||||
Shop |
Name | Malak Suzier | ||||
Type | Character | ||||
Tag | Street Performer | ||||
Cost | 1 | ||||
Attack | 1* | Defense | 1* | Pull | 1 |
Traits | Human, Artist, Psychic | ||||
Rules | +2 vs. Non-Humans. | ||||
Traits | Human, Artist, Psychic | ||||
Number | 240 (C2) | ||||
Shop |
Name | Switch-Flipping | ||||
Type | Condition | ||||
Cost | 2d | ||||
Traits | Psychic | ||||
Rules | Play on a Human or Mutant only. Target gains trait "Psychic." Target gets +6 vs. Androids and +3 vs. Cyborgs. All Fringe Gear on enenmy combatants is popped before the combat is resolved. | ||||
Traits | Psychic | ||||
Number | 241 (R1) | ||||
Shop |
Name | The Terminal | ||||
Type | Resource | ||||
Cost | 0 | ||||
Traits | The Terminal | ||||
Rules | 4 Pull to call Terminal cards or 1 Pull to call C&I cards. | ||||
Traits | The Terminal | ||||
Number | 242 (R1) | ||||
Shop |
Name | Terrors | ||||
Type | Condition | ||||
Cost | 3d | ||||
Traits | Astral, Compton | ||||
Rules | Target Character may not crank or flip (but may be cranked or flipped by card effects). | ||||
Traits | Astral, Compton | ||||
Number | 243 (U1) | ||||
Shop |
Name | Throckmorton Device | ||||
Type | Resource | ||||
Cost | 4 | ||||
Traits | Throckmorton | ||||
Rules | This Pull may be used for Influence. Crank to Control any Throckmorton. When the Device is in play, Angela Reyes and Clyde Throckmorton are always Saved. (If already cranked when popped they are flipped.) Unique. | ||||
Traits | Throckmorton | ||||
Number | 244 (R1) | ||||
Shop |
Name | Clyde Throckmorton | ||||
Number | 245 (R1) | ||||
Shop |
Name | Total Taxi | ||||
Type | Whammy | ||||
Rules | Target Character may Avoid Combat, and is Cranked if it does. Play any time. | ||||
Number | 246 (U2) | ||||
Shop |
Name | Trade Contracts in the Edge | ||||
Type | Resource | ||||
Cost | 0 | ||||
Rules | 2 Pull to call Gear. | ||||
Number | 247 (U2) | ||||
Shop |
Name | Trident Morale | ||||
Type | Condition | ||||
Cost | 2d | ||||
Traits | Trident | ||||
Rules | Play on Human only. Immune: Control & Amok. |
||||
Traits | Trident | ||||
Number | 248 (U2) | ||||
Shop |
Name | Trugga | ||||
Type | Character | ||||
Tag | Imprisoned Psychic Guardian | ||||
Cost | 2 | ||||
Traits | Human, Compton, Psychic | ||||
Rules | Crank any time to subtract -3 from the AP of any Psychic. | ||||
Traits | Human, Compton, Psychic | ||||
Number | 249 (R1) | ||||
Shop |
Name | Tulpa | ||||
Type | Condition | ||||
Cost | 1 | ||||
Traits | Psychic | ||||
Rules | Call this card at the same time you call the Character it affects. Target Character can be called regardless of Uniqueness. Target Character gains trait "Tulpa" and is a Tulpa (a copy of the real Character). If one Tulpa's attacks another, both are popped. Tulpa's Power = 0 when in combat with Character it copies. If Condition is removed. Character is popped and cannot be Saved. A popped Tulpa cannot be Saved. | ||||
Traits | Psychic | ||||
Number | 250 (U2) | ||||
Shop |
Name | Stefano Turolli | ||||
Type | Character | ||||
Tag | Pop Mega-Star | ||||
Cost | 5 | ||||
Attack | 1 | Defense | 2 | Pull | 3* |
Traits | Human, Trident, Artist | ||||
Rules | Pull = 0 when Karla Sommers is in play. | ||||
Traits | Human, Trident, Artist | ||||
Number | 251 (R2) | ||||
Shop |
Name | Ali Twine | ||||
Type | Character | ||||
Tag | Doomed Dupe | ||||
Cost | 1 | ||||
Traits | Human, Quisling | ||||
Rules | Martyr for any Quisling or Pharaoh. | ||||
Traits | Human, Quisling | ||||
Number | 252 (C1) | ||||
Shop |
Name | U.N. Forces | ||||
Type | Resource | ||||
Cost | 0 | ||||
Traits | Pharaoh | ||||
Rules | 4 Pull to call Quisling or Pharaoh cards. Unique. | ||||
Traits | Pharaoh | ||||
Number | 253 (R1) | ||||
Shop |
Name | Unanticipated Influence | ||||
Type | Condition | ||||
Cost | 1 | ||||
Traits | Burger | ||||
Rules | Play on a Burger only. Non-cumulative. | ||||
Traits | Burger | ||||
Number | 254 (U1) | ||||
Shop |
Name | Underground Trident HQ | ||||
Type | Resource | ||||
Cost | 0 | ||||
Traits | Trident | ||||
Rules | 4 Pull to call Trident cards. Unique. | ||||
Traits | Trident | ||||
Number | 255 (R1) | ||||
Shop |
Name | Sally Undokku | ||||
Type | Character | ||||
Tag | Freud Enthusiast | ||||
Cost | 0 | ||||
Traits | Human, Giovanni's Cabbie | ||||
Rules | +1 vs. Burger | ||||
Traits | Human, Giovanni's Cabbie | ||||
Number | 256 (C1) | ||||
Shop |
Name | Unexpected Difficulties | ||||
Type | Whammy | ||||
Rules | Pop one Fringe Gear or Condition. Play any time. | ||||
Number | 257 (C1) | ||||
Shop |
Name | Vibe Valiant | ||||
Type | Character | ||||
Tag | Precious Metals Speculator | ||||
Cost | 2 | ||||
Attack | 1 | Defense | 3 | Pull | 1 |
Traits | Human, Quisling, Entrepreneur | ||||
Traits | Human, Quisling, Entrepreneur | ||||
Number | 258 (C2) | ||||
Shop |
Name | Dmitri Vatsavos | ||||
Type | Character | ||||
Tag | Repair Shop Owner | ||||
Cost | 0 | ||||
Attack | 0 | Defense | 2 | Pull | * |
Traits | Human, Fringe | ||||
Rules | 2 Pull to call Fringe Gear. Exclude: Glorious Lords. | ||||
Traits | Human, Fringe | ||||
Number | 259 (C2) | ||||
Shop |
Name | Andrea Vernon | ||||
Type | Character | ||||
Tag | Accomplished Cloak | ||||
Cost | 2 | ||||
Traits | Human, Gladstein, Cloak | ||||
Rules | Crank any time to cancel any Cloak Whammy or to pop any Cloak Condition as it is called. | ||||
Traits | Human, Gladstein, Cloak | ||||
Number | 260 (C1) | ||||
Shop |
Name | Guglielmo Vigneto | ||||
Type | Character | ||||
Tag | Quisling Assassin | ||||
Cost | 4 | ||||
Traits | Human, Quisling, Cloak | ||||
Rules | May Bypass one active Character. | ||||
Traits | Human, Quisling, Cloak | ||||
Number | 261 (U2) | ||||
Shop |
Name | Ward Against Enemies | ||||
Type | Gear | ||||
Cost | 2d | ||||
Traits | Astral | ||||
Traits | Astral | ||||
Number | 262 (U1) | ||||
Shop |
Name | Weegzon | ||||
Type | Character | ||||
Tag | Extraterrestrial Observer | ||||
Cost | 2 | ||||
Traits | Alien | ||||
Rules | May return to your hand during your Shift phase. If so, all Gear and Conditions on it are popped. | ||||
Traits | Alien | ||||
Number | 263 (C1) | ||||
Shop |
Name | Weird Radiation | ||||
Type | Condition | ||||
Cost | 2d | ||||
Traits | Fringe | ||||
Rules | Every adjacent (not diagonal) Character in the Conspiracy suffers -1 Power. Non-Cumulative. | ||||
Traits | Fringe | ||||
Number | 264 (C1) | ||||
Shop |
Name | Wheel of Fortune | ||||
Type | Whammy | ||||
Traits | Fortune | ||||
Rules | During your Discard phase, you may discard this card and one other from your hand. Then draw two cards. | ||||
Traits | Fortune | ||||
Number | 265 (U1) | ||||
Shop |
Name | Holly Winter | ||||
Type | Character | ||||
Tag | Astral Marauder | ||||
Cost | 3 | ||||
Traits | Human, Hermetic, Astral | ||||
Rules | Crank to pop any cranked target. You must spend Pull equal to the DP of the target. For this purpose, target's DP is not affected by non-Astral effects. | ||||
Traits | Human, Hermetic, Astral | ||||
Number | 266 (U1) | ||||
Shop |
Name | Wiretap | ||||
Type | Whammy | ||||
Traits | Cloak | ||||
Rules | View another player's hand. | ||||
Traits | Cloak | ||||
Number | 267 (U1) | ||||
Shop |
Name | Zipper | ||||
Type | Character | ||||
Tag | Street Scum | ||||
Cost | 0 | ||||
Traits | Human, Low-Life | ||||
Traits | Human, Low-Life | ||||
Number | 268 (C2) | ||||
Shop |
Name | Mary Zule | ||||
Type | Character | ||||
Tag | Level-Headed Financier | ||||
Cost | 3 | ||||
Attack | 1* | Defense | 3* | Pull | 1* |
Traits | Glug, Entrepreneur | ||||
Rules | +1 Pull to call Glugs. +1 Power if at least one other Glug is in the same team. Immune: Astral, Control, & Psychic. |
||||
Traits | Glug, Entrepreneur | ||||
Number | 269 (R2) | ||||
Shop |