Damage your opponent's Spell Book when you win the Battle as an Attacker. When you Damage your opponent's Spell Book or Injure your opponent's MAMODO card, flip a coin; if it's heads, they cannot play any SPELL cards until their next END PHASE.
Power
+2000
Damage
1
Partner(s)
Zatch Bell
Flavor
Zatch's 3rd spell. A spell with a strong magnetic force that wraps around the opponent.
Number
S-004 (Common)
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