Name | Crime & Punishment | ||||
Type | Secret | ||||
Cost | 0 | ||||
Traits | Criminal, Law | ||||
Rules | Crank for 4 Pull to call Criminal and Law cards. Crank any time to give a Criminal card the trait Law, or vice versa. | ||||
Flavor | Crime and law enforcement are yin and yang, complimentary halves of a whole. Law makes crime profitable, sexy, and thrilling. Crime makes law profitable, necessary, and acceptable. Crooks and cops are each others' reflections. On Al Amarja, where criminals and Peace Force officers, have thoroughly infiltrated each others' organizations, the connection between the two is especially deep. | ||||
Traits | Criminal, Law | ||||
Number | D2 (U1) | ||||
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