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Name | Horrified | ||||
Type | Event | ||||
Energy | 8 | ||||
Effect | Choose one of your effects or abilities that last until the end of the match. The chosen effect or ability lasts until the end of the game instead. | ||||
Number | 1 (GR) | ||||
Shop |
Name | In Shadow | ||||
Type | Event | ||||
Energy | 0 | ||||
Effect | If you discard this card to pay for an attack, return it to your hand at the end of the turn. Limit 1 per Deck. | ||||
Number | 2 (GR) | ||||
Shop |
Name | Meow | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | Draw one card of each copy of "Meow" and/or "Kitty Love" in your Discard Pile. | ||||
Number | 3 (GR) | ||||
Shop |
Name | Yusuke, The Raver (Upper Right) | ||||
Type | King | ||||
Team | Raizen | ||||
Defense | 7000 | ||||
Effect | Effect: Unrestrained Power You cannot play events during your turn. Your opponent can only play up to 2 events during their turn. | ||||
Number | 4 (GR) | ||||
Shop |
Name | Powerful Demons | ||||
Type | Event | ||||
Energy | 2 | ||||
Effect | If your opponent's fighter is a villain and has a greater than your fighter's deal any fighter 1 point of damage. | ||||
Number | 5 (GR) | ||||
Shop |
Name | Regeneration | ||||
Type | Event | ||||
Energy | 2 | ||||
Effect | Play this card at the end of your turn. Return any one card that you played this turn from your Discard Pile to your hand. | ||||
Number | 6 (GR) | ||||
Shop |
Name | Villionaire Wages | ||||
Type | Event | ||||
Energy | 0 | ||||
Effect | You may search your Deck for this card at the beginning of the game and put it in the Winner's Circle, or you may play it from your hand into the Winner's Circle later. When your figthter wins a match, draw 3 cards. If your opponent's fighter wins a match, your opponent draws 3 cards. Limit 1 per Deck. | ||||
Number | 7 (GR) | ||||
Shop |
Name | Yusuke's Alter | ||||
Type | Item | ||||
Energy | 2 | ||||
Effect | Draw: Pay 1 Energy to draw the bottom card of your Deck. Limit 1 per Deck. | ||||
Number | 8 (GR) | ||||
Shop |
Name | Mukuro, Enslaved Soul (Upper Left) | ||||
Type | King | ||||
Team | Mukuro | ||||
Defense | 6500 | ||||
Cost | 1 | ATK | [Atl] 4000 | Text | Ensnare: Discard the top 2 cards from your opponent's Deck. |
Number | 9 (GR) | ||||
Shop |
Name | Yusuke, The Raver (Upper Left) | ||||
Type | King | ||||
Team | Raizen | ||||
Defense | 7000 | ||||
Cost | 1 | ATK | 4000 | Text | Light Show: Discard all cards attached to this character. All of your attacks gain 1000 for the rest of the game. |
Number | 10 (GR) | ||||
Shop |
Name | All You Need Is the Ground | ||||
Type | Event | ||||
Energy | 3 | ||||
Effect | Play this card when one of your Sidelined characters is defeated to win that Match. | ||||
Number | 11 (UR) | ||||
Shop |
Name | Flee | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | Your opponent chooses oen of your Sidelined characters. Switch that character with your fighter. You choose one of your opponent's Sidelined characters. Switch that character with your opponent's fighter. Limit 1 per Deck. | ||||
Number | 12 (UR) | ||||
Shop |
Name | Gloom | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | You may play this card when you defeat one of your opponent's heroes to draw 3 cards. If you next fighter is a villain, their attacks gain 4000 for the rest of the match. | ||||
Number | 13 (UR) | ||||
Shop |
Name | Grand Entrance | ||||
Type | Event | ||||
Energy | 3 | ||||
Effect | Replace your fighter with one of your characters in the Winner's Circle. Limit once per game. Limit 1 per Deck. | ||||
Number | 14 (UR) | ||||
Shop |
Name | Reckless Charge | ||||
Type | Event | ||||
Energy | 2 | ||||
Effect | Your attacks gain 12,000 until the end of the turn. If you do not defeat your opponent's fighter this turn, you lose the current match. | ||||
Number | 15 (UR) | ||||
Shop |
Name | Unknown Allies | ||||
Type | Event | ||||
Energy | 5 | ||||
Effect | Your opponent gains the Masho Team Bonus for the rest of the match. Flip all of your opponent's Sidelined characters facedown. Your opponent may rearrange their Sidelined characters. Limit 1 per Deck. | ||||
Number | 16 (UR) | ||||
Shop |
Name | Yukina's Tears | ||||
Type | Item | ||||
Energy | 1 | ||||
Effect | When this item is discarded from play, draw 2 cards. | ||||
Number | 17 (UR) | ||||
Shop |
Name | Mukuro, Enslaved Soul (lower left) | ||||
Type | King | ||||
Team | Mukuro | ||||
Defense | 6500 | ||||
Effect | Effect: Main: Void You may discard 2 cards from your hand to discard a face-up item in play. | ||||
Number | 18 (UR) | ||||
Shop |
Name | Mukuro, Enslaved Soul (lower right) | ||||
Type | King | ||||
Team | Mukuro | ||||
Defense | 6500 | ||||
Effect | Effect: Draw: Extract Choose a caard in your opponent's Discard Pile and shuffle it into their Deck. Search through your opponent's Deck for a card of the same type and discard it. | ||||
Number | 19 (UR) | ||||
Shop |
Name | Yusuke, The Raver (Lower Left) | ||||
Type | King | ||||
Team | Raizen | ||||
Defense | 7000 | ||||
Cost | 4 | ATK | 12,000 | Text | Stomp: Shuffle the bottom 4 cards of your Discard Pile into your Deck. |
Cost | 5Energy | ATK | 10,000 | Text | Defile: Discard all cards attached to your opponent's fighter. |
Number | 20 (UR) | ||||
Shop |
Name | Yusuke, The Raver (Lower Right) | ||||
Type | King | ||||
Team | Raizen | ||||
Defense | 7000 | ||||
Effect | Effect: Main: Abuse Discard a card at random from your hand to search your Deck for a card and put it in your hand at the end of this turn. Discard a face-up technique in play. | ||||
Number | 21 (UR) | ||||
Shop |
Name | Hasty Slash | ||||
Type | Technique | ||||
Energy | 0 | ||||
Effect | You may use this attack during your Draw Step. | ||||
Cost | 2 | ATK | 3000 | Text | This attack cannot deal minimum damage. If you use this attack during your Draw Step, you may still attack during your Attack Step. |
Number | 22 (UR) | ||||
Shop |
Name | Spin Kick | ||||
Type | Technique | ||||
Energy | 1 | ||||
Cost | 1 | ATK | 4500 | Text | If you used this attack during your last turn, you may use this attack a second time this turn. |
Effect | While attached, this character's attacks gain 1500. | ||||
Number | 23 (UR) | ||||
Shop |
Name | Spirit Dragon | ||||
Type | Technique | ||||
Energy | 0 | ||||
Cost | 2 | ATK | 6000 | Text | Discard this technique to search your Deck for a technique and put it in your hand. If the chosen technique has "Dragon" in the title, attach it to this character without paying its Energy. |
Number | 24 (UR) | ||||
Shop |
Name | Angelic Embrace | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | Until the start of your next turn, all cards discarded by you from the top of your Deck are put on the bottom of your Deck instead of into your Discard Pile. If you have the Koenma Team Bonus, you can play this card directly from your Discard Pile. If you do, shuffle this card into your Deck after use. | ||||
Number | 25 (SR) | ||||
Shop |
Name | Awaken | ||||
Type | Event | ||||
Energy | 4 | ||||
Effect | Your fighter gains 500 for each card under Gateway until the beginning of your next turn. If you have the Sensui Team Bonus, you can play this card directly from your Discard Pile. If you do, shuffle this card into your Deck after use. | ||||
Number | 26 (SR) | ||||
Shop |
Name | Breaking Point | ||||
Type | Event | ||||
Energy | 0 | ||||
Effect | If you have the Kuroko Team Bonus during setup, you may search your Deck for this card and put it in the Winner's Circle. All of your cards that affect your Sidelined characters also affect your fighter. All of your opponent's cards that affect your Sideline characters only affect your fighter. | ||||
Number | 27 (SR) | ||||
Shop |
Name | Bui's Final Strike | ||||
Type | Event | ||||
Energy | 2 | ||||
Effect | Your fighter can attack any character in play this turn. If you have the Toguro Team Bonus, you can play this card directly from your Discard Pile. If you do, shuffle this card into your Deck after use. | ||||
Number | 28 (SR) | ||||
Shop |
Name | Carnage | ||||
Type | Event | ||||
Energy | 0 | ||||
Effect | You may attach this card to any of your opponent's characters in play. If you have the Ichigaki Team Bonus, you can play this card directly from your Discard Pile. If you do, shuffle this card into your Deck when it is discarded from play. | ||||
Number | 29 (SR) | ||||
Shop |
Name | Challenge of Wills | ||||
Type | Event | ||||
Energy | 3 | ||||
Effect | Put a card from your Discard Pile into your hand. If you have the Genkai Team Bonus, you can play this card directly from your Discard Pile. If you do, shuffle this card into your Deck after use. | ||||
Number | 30 (SR) | ||||
Shop |
Name | Congregate | ||||
Type | Event | ||||
Energy | 0 | ||||
Effect | Until the beginning of your next turn, your fighter gains 1000 for each villain your opponent has in play. If you have the Spirit Defense Force Team Bonus, you can play this card directly from your Discard Pile. If you do, shuffle this card into your Deck after use. | ||||
Number | 31 (SR) | ||||
Shop |
Name | Crucial Encounter | ||||
Type | Event | ||||
Energy | 0 | ||||
Effect | Discard a card from your hand. Until the end of your turn, your fighter gains 500 for each Energy you have more than your opponent. If you have the Urameshi Team Bonus you can play this card directly from your Discard Pile. If you do, shuffle this card into your Deck after use. | ||||
Number | 32 (SR) | ||||
Shop |
Name | Delude | ||||
Type | Event | ||||
Energy | 0 | ||||
Effect | If you have the Yomi Team Bonus during setup, you may search your Deck for this card and put it in the Winner's Circle. Whenever you play a card that you do not own, shuffle 2 cards from your Discard Pile into your Deck and discard the top card from your opponent's Deck. Limit 1 per Deck. | ||||
Number | 33 (SR) | ||||
Shop |
Name | Demonic Presence | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | Until the end of the turn, when you discard cards from your opponent's Deck, discard an additional card. If you have the Mukuro Team Bonus, you can play this card directly from your Discard Pile. If you do, shuffle this card into your Deck after use. | ||||
Number | 34 (SR) | ||||
Shop |
Name | Destructive Lust | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | Your attacks gain 1000 for each card you have drawn this turn. If you have the Saint Beasts Team Bonus, you can play this card directly from your Discard Pile. If you do, shuffle this card into your Deck after use. | ||||
Number | 35 (SR) | ||||
Shop |
Name | Intensive Training | ||||
Type | Event | ||||
Energy | 2 | ||||
Effect | If you have more Team Leaders in play than your opponent, draw 2 card. If you have the Raizen Team Bonus, you can play this card directly from your Discard Pile. If you do, shuffle this card into your Deck after use. | ||||
Number | 36 (SR) | ||||
Shop |
Name | Intimidate | ||||
Type | Event | ||||
Energy | 2 | ||||
Effect | Until the end of the turn, your gain -1. If you have the Kuroko Team Bonus, you can play this card directly from your Discard Pile. If you do, shuffle this card into your Deck after use. | ||||
Number | 37 (SR) | ||||
Shop |
Name | Later | ||||
Type | Event | ||||
Energy | 2 | ||||
Effect | All of your attacks gain 2000 until the end of the turn for each face-down character on your Sideline. If you have the Masho Team Bonus, you can play this card directly from your Discard Pile. If you do, shuffle this card into your Deck after use. | ||||
Number | 38 (SR) | ||||
Shop |
Name | Malevolent Influence | ||||
Type | Event | ||||
Energy | 0 | ||||
Effect | Until your next Draw Step, your opponent cannot draw cards when their hadn has 3 or more cards. If you have the Uraotogi Team Bonus, you can play this card directly from your Discard Pile. If you do, shuffle this card into your Deck after use. | ||||
Number | 39 (SR) | ||||
Shop |
Name | Mukuro's Unforgiving Glare | ||||
Type | Event | ||||
Energy | 0 | ||||
Effect | If you have the Mukuro Team Bonus during setup, you may search your Deck for this card and put it in the Winner's Circle. The first time each turn that one of your cards discards an item or technique from the top of your opponent's Deck, you may play it, without paying Energy. | ||||
Number | 40 (SR) | ||||
Shop |
Name | Perfect Timing | ||||
Type | Event | ||||
Energy | 4 | ||||
Effect | Attach 2 items from your Discard Pile face-down to one of your Sidelined characters. If you have the Sarayashki Team Bonus, you can play this card directly from your Discard Pile. If you do, shuffle this card into your Deck. | ||||
Number | 41 (SR) | ||||
Shop |
Name | Rose Petal Shower | ||||
Type | Event | ||||
Energy | 4 | ||||
Effect | Play thisc ard when your opponent attacks your fighter. For the rest of the turn, your fighter gains 500 for each Energy you have. | ||||
Number | 42 (SR) | ||||
Shop |
Name | Spirit Force Emerges | ||||
Type | Event | ||||
Energy | 3 | ||||
Effect | For the rest of the match, all of your characters with the Spirit Defense Force Team Symbol gain 1000 for each villain your opponent has in play. If you have the Spirit Defense Force Team Bonus, draw a card for each hero your opponent has in play. Limit once per match. Limit 1 per Deck. | ||||
Number | 43 (SR) | ||||
Shop |
Name | Spirit Force Starter | ||||
Type | Event | ||||
Energy | 0 | ||||
Effect | If you have the Spirit Defense Force Team Bonus during setup, you may search your Deck for this card and put it in the Winner's Circle. All of your opponent's characters in the Winner's Circle count for your Team Bonus. Limit 1 per Deck. | ||||
Number | 44 (SR) | ||||
Shop |
Name | Time Freeze! | ||||
Type | Event | ||||
Energy | 0 | ||||
Effect | Until the end of your next turn, all damage done to King fighters is doubled. If you deal four or more points of damage to a King this turn, you choose which piece is defeated. | ||||
Number | 45 (SR) | ||||
Shop |
Name | Yusuke's Alliance | ||||
Type | Event | ||||
Energy | 0 | ||||
Effect | If you do not qualify for a Team Bonus during your Setup step, search your Deck for this card and put it in the Winner's Circle. All of your attacks gain 1000 and -1, to a minimum of 1. Limit 1 per Deck. | ||||
Number | 46 (SR) | ||||
Shop |
Name | Bu-Wha-Ha-Ha-Ha! | ||||
Type | Event | ||||
Energy | 5 | ||||
Effect | All of your are reduced by 1 until the end of the turn. If you have Elder Toguro in play, all of your are reduced to 0 until the end of the turn instead. | ||||
Number | 47 (R) | ||||
Shop |
Name | Continue? | ||||
Type | Event | ||||
Energy | 0 | ||||
Effect | Play when you lose a match. The fighters from the next match go to the Winner's Circle instead of the fighters from this last match. Both fighters heal all damage and start the next match. | ||||
Number | 48 (R) | ||||
Shop |
Name | Demon Gene | ||||
Type | Event | ||||
Energy | 3 | ||||
Effect | If you do not have a Team Bonus, discard all cards attached to your opponent's fighter. Limit once per match. | ||||
Number | 49 (R) | ||||
Shop |
Name | Kiss Of Legend | ||||
Type | Event | ||||
Energy | 2 | ||||
Effect | Your opponent flips all cards attached to their character face-up, but doesn't pay any Energy when they flip them over. You may reassign any techniques on any of your opponent's characters. All face-up cards attached to your opponent's Sidelined characters are flipped face-down. | ||||
Number | 50 (R) | ||||
Shop |
Name | Surrender | ||||
Type | Event | ||||
Energy | 0 | ||||
Effect | If your opponent has more Energy than you do, then for the rest of the match, your opponent cannot gain Energy from card effects. | ||||
Number | 51 (R) | ||||
Shop |
Name | Team Genkai's Support | ||||
Type | Event | ||||
Energy | 3 | ||||
Effect | If you have the Genkai Team Bonus, choose 3 techniques in your Discard Pile and put them in your hand. For the rest of the match, all of your characters with the Genkai Team Symbol, gain 500 for each attached, face-up technique in play. Limit 1 per Deck. | ||||
Number | 52 (R) | ||||
Shop |
Name | Team Ichigaki's Devastation | ||||
Type | Event | ||||
Energy | 3 | ||||
Effect | If you have the Ichigaki Team Bonus, discard all cards attached to a character in play. For the rest of the match, all attacks from characters with the Ichigaki Team Symbol gain 1000 for each of your attached cards in play and 1000 for each of your opponent's attached cards in play. | ||||
Number | 53 (R) | ||||
Shop |
Name | Team Koenma's Support | ||||
Type | Event | ||||
Energy | 3 | ||||
Effect | For the rest of the match, all attacks from characters with the Koenma Team Symbol gain 1000 for each villain your opponent has in play. If you have the Koenma Team Bonus, discard the top 3 cards of your Deck and put all events discarded this way into your hand. Limit once per match. Limit 1 per Deck. | ||||
Number | 54 (R) | ||||
Shop |
Name | Team Kurama's Support | ||||
Type | Event | ||||
Energy | 0 | ||||
Effect | If you have the Kurama Team Bonus, you may draw up to two cards for each Team Bonus you have. Limit once per match. Limit 1 per Deck. | ||||
Number | 55 (R) | ||||
Shop |
Name | Team Masho's Overwhelming Power | ||||
Type | Event | ||||
Energy | 3 | ||||
Effect | If you have the Masho Team Bonus, heal 1 point of damage on all of your characters in play. For the rest of the match, all of you characters with the Masho Team Symbol gain 500 for each character you have in play. Put this card in the Winner's Circle. Limit 1 per Deck. | ||||
Number | 56 (R) | ||||
Shop |
Name | Team Raizen's Support | ||||
Type | Event | ||||
Energy | 0 | ||||
Effect | If you have the Raizen Team Bonus during setup, you may search your Deck for this card and put it in the Winner's Circle. | ||||
Effect | Main: Choose one of your characters in play. Until the beginning of your next turn, the chosen character is a Team Leader. | ||||
Number | 57 (R) | ||||
Shop |
Name | Team Rokuyukai's Hidden Power | ||||
Type | Event | ||||
Energy | 2 | ||||
Effect | Until your next Draw Step all of your opponent's attacks cannot deal you more than 1 point of damage. If you have the Rokuyukai Team Bonus, you can play this card from your Discard Pile as if it were in your hand. If you do, shuffle this card into your Deck. | ||||
Number | 58 (R) | ||||
Shop |
Name | Team Saint Beasts Advantage | ||||
Type | Event | ||||
Energy | 3 | ||||
Effect | If you have the Saint Beasts Team Bonus, Draw 3 cards. For the rest of the match, all of your characters with the Saint Beasts Team Symbol gain 500 for each card in your hand. You can only use this card once per match. Limit 1 per Deck. | ||||
Number | 59 (R) | ||||
Shop |
Name | Team Toguro's Surprise | ||||
Type | Event | ||||
Energy | 3 | ||||
Effect | All of your characters with the Toguro Team Symbol gain 1000 for the rest of the match. If you have the Toguro Team Bonus, all of your attacks gains 3000 for the rest of the match. Limit once per Match. Limit 1 per Deck. | ||||
Number | 60 (R) | ||||
Shop |
Name | Team Urameshi's Support | ||||
Type | Event | ||||
Energy | 3 | ||||
Effect | For the rest of the match, all of your characters with the Urameshi Team Symbol gain 500 for each Energy you have. If you have the Urameshi Team Bonus, draw the bottom 2 cards of your Deck. You can only play this card once per match. Limit 1 per DEck. | ||||
Number | 61 (R) | ||||
Shop |
Name | Team Uraotogi on the Hunt | ||||
Type | Event | ||||
Energy | 2 | ||||
Effect | If you have the Uraotogi Team Bonus, your opponent's next Draw Step is skipped. For the rest of the match, your characters with the Uraotogi Team Symbol gain 4000, and if your opponent's hand has 3 cards or less, your opponent's fighter gains 1000 for each card in their hand. Limit once per match. Limit 1 per Deck. | ||||
Number | 62 (R) | ||||
Shop |
Name | Ayame, King Yama's Messenger | ||||
Type | Character | ||||
Defense | 5000 | ||||
Hero/Villain | Hero | ||||
Cost | 2 | ATK | 4000 | Text | Report: This attack gains 500 for each card in the Winner's Circle. |
Effect | Sideline Effect: Main: Preparation You may search your Deck for a copy of Allied Forces and put it in your hand. | ||||
Number | 63 (R) | ||||
Shop |
Name | Kaisei Satou | ||||
Type | Character | ||||
Team | Kuroko | ||||
Defense | 4000 | ||||
Hero/Villain | Hero | ||||
Cost | 2 | ATK | 3000 | Text | Tag Team: Choose a character on your Sideline whose printed attack is Tag Team. If that character hasn't used an attack this turn, it can use Tag Team during this Attack Step. |
Effect | Sideline Effect: Aggressive All of your attacks that are used from the Sideline gain 2000. | ||||
Number | 64 (R) | ||||
Shop |
Name | Shunjun | ||||
Type | Character | ||||
Team | Spirit Defense Force | ||||
Defense | 4000 | ||||
Hero/Villain | Hero | ||||
Cost | 2 | ATK | 5000 | Text | Raid: If your opponent's fighter is a hero, draw the bottom card of your Deck. |
Effect | Effect: Jaded If Ootake, Captain is in play, all of your opponent's characters become villains in addition to their current alignment. | ||||
Number | 65 (R) | ||||
Shop |
Name | Yukina, Welcoming Child | ||||
Type | Character | ||||
Defense | 5000 | ||||
Hero/Villain | Hero | ||||
Cost | 1 | ATK | 3000 | Text | Rejuvenate: Shuffle the bottom 4 cards of your Discard Pile into your Deck. For each item in those four cards, this attack gains 2000 until your next Draw Step. |
Cost | 2 | ATK | 1000 | Text | Seek: If Hiei is in play, draw 4 cards, and discard the top 3 cards of your opponent's Deck. |
Number | 66 (R) | ||||
Shop |
Name | Gama, Devoted Artist | ||||
Type | Character | ||||
Team | Masho | ||||
Defense | 5000 | ||||
Hero/Villain | Villain | ||||
Cost | 3Energy | ATK | 5000 | Text | Makeup of the Seal: Choose an attack on one of your opponent's face-up cards in play. On your opponent's next turn that attack cannot be used. |
Effect | Effect: Main: Last Ditch Effort When this character has 3 points of damage, you may deal it 1 point of damage to deal 1 point of damage to any character in play. | ||||
Number | 67 (R) | ||||
Shop |
Name | Genkai, Fighter in Love | ||||
Type | Character | ||||
Team | Toguro | ||||
Defense | 5000 | ||||
Hero/Villain | Villain | ||||
Cost | 1 | ATK | 4000 | Text | Relentless Assault: All attacks used by this character gain 2000 for the rest of the match. |
Number | 68 (R) | ||||
Shop |
Name | Yoko, Legendary Bandit | ||||
Type | Character | ||||
Team | Kurama | ||||
Defense | 5500 | ||||
Hero/Villain | Hero, Villain | ||||
Cost | 1 | ATK | 5000 | Text | Cunning |
Cost | 3 | ATK | 8000 | Text | Recur: Attach all items and techniques in your Discard Pile with "Rose," "Whip" or "Death" in the title to your fighter. |
Number | 69 (R) | ||||
Shop |
Name | Yusuke, Tribal Fighter | ||||
Type | Leader | ||||
Team | Urameshi | ||||
Defense | 5500 | ||||
Hero/Villain | Hero | ||||
Cost | 1 | ATK | 4000 | Text | Concentrate: If you use Demoralize during your next Attack Step, all of your attacks gain 1000 for the rest of the game. |
Cost | 2 | ATK | 8000 | Text | Demoralize: Gain 3 Energy. Discard a face-up attached card in play. |
Number | 70 (R) | ||||
Shop |
Name | Lu, Brute Mercenary | ||||
Type | Character | ||||
Team | Mukuro | ||||
Defense | 6500 | ||||
Hero/Villain | Villain | ||||
Cost | 4 | ATK | 1000 | Text | Blue Force: This attack deals 2 points of damage and cannot have its damage increased or reduced. |
Effect | Effect: Barrier Skip your Main Step. | ||||
Number | 71 (R) | ||||
Shop |
Name | Shishi | ||||
Type | Character | ||||
Team | Uraotogi | ||||
Defense | 4500 | ||||
Hero/Villain | Villain | ||||
Cost | 1 | ATK | 4000 | Text | Entrap: Search your Deck for Banshee Shriek and Cape of No Return and attach them to this character without paying Energy. |
Effect | Sideline Effect: Main: Masculinity If you have more characters in play than your opponent, discard a face-up item or technique in play. | ||||
Number | 72 (R) | ||||
Shop |
Name | Suzaku, Lightning Master | ||||
Type | Character | ||||
Team | Saint Beasts | ||||
Defense | 5000 | ||||
Hero/Villain | Villain | ||||
Cost | 2 | ATK | 6000 | Text | Manipulate: This attack gains 1000 for each villain your opponent has in play. |
Effect | Sideline Effect: Main: Outnumber If you have more characters in play than your opponent, draw 2 cards. | ||||
Number | 73 (R) | ||||
Shop |
Name | Abide | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | Play this card when your opponent uses an attack from a technique. Discard that technique. All damage your fighter takes this turn is reduced to 0. | ||||
Number | 74 (C) | ||||
Shop |
Name | Amidst | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | If you have the Rokuyukai Team Bonus, your characters in play with the Rokuyukai Team Symbol gain 2000 for the rest of the match. Discard the top 2 cards of your opponent's Deck. | ||||
Number | 75 (C) | ||||
Shop |
Name | Bizzare! | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | Put this card in the Winner's Circle. Each player at the end of their turn discards 2 cards at random from their hand and draws 3 cards. Limit 1 per Deck. | ||||
Number | 76 (C) | ||||
Shop |
Name | Bui's Fighting Stance | ||||
Type | Event | ||||
Energy | 2 | ||||
Effect | All of your attacks gain 3000 for the rest of the match. If Bui is your fighter, your opponent's fighter gains 1000 for the rest of the match. | ||||
Number | 77 (C) | ||||
Shop |
Name | Concealed Spirit Energy | ||||
Type | Event | ||||
Energy | 0 | ||||
Effect | For the rest of the match, neither player can gain more than 2 Energy during their turn. At the end of this turn, draw a card. | ||||
Number | 78 (C) | ||||
Shop |
Name | Counterparts | ||||
Type | Event | ||||
Energy | 0 | ||||
Effect | Play this card when your opponent uses a card effect to draw cards. The same number of cards that were drawn by that card effect are randomly discarded from your opponent's hand. | ||||
Number | 79 (C) | ||||
Shop |
Name | Dark Artifacts | ||||
Type | Event | ||||
Energy | 0 | ||||
Effect | Search your Deck for an item, pay its Energy, and attach it to your fighter. Limit 1 per Deck. | ||||
Number | 80 (C) | ||||
Shop |
Name | Demon Unleashed | ||||
Type | Event | ||||
Energy | 0 | ||||
Effect | If you fighter is a hero, then for the rest of the match that fighter is now a villain, and its attacks gain 1000 for each villain your opponent has in play. | ||||
Number | 81 (C) | ||||
Shop |
Name | Demonic Clash | ||||
Type | Event | ||||
Energy | 4 | ||||
Effect | If both fighters are villains, defeat both fighters. The next match is worth two matches for victory. Limit once per game. | ||||
Number | 82 (C) | ||||
Shop |
Name | Demonic Resurrection | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | Discard an attached card in play or you may choose 2 cards under a Darkness Approaches and put them into your hand. | ||||
Number | 83 (C) | ||||
Shop |
Name | Denied! | ||||
Type | Event | ||||
Energy | 0 | ||||
Effect | Play after your opponent has played a card or used an effect during your Attack Step. Stop that effect or card. | ||||
Number | 84 (C) | ||||
Shop |
Name | Destined Gathering | ||||
Type | Event | ||||
Energy | 5 | ||||
Effect | Switch one of your opponent's Sidelined characters with their fighter. Switch your fighter with one of your characters on your Sideline. Limit once per game. Limit 1 per Deck. | ||||
Number | 85 (C) | ||||
Shop |
Name | Disintergrate | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | Play this card when your opponent attaches a card that increases . Discard all cards attached to that fighter that increase . | ||||
Number | 86 (C) | ||||
Shop |
Name | Double Slash | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | If you have the Saint Beasts Team Bonus, then for the rest of the match gain 2 Energy every time you use an attack. Draw a card. | ||||
Number | 87 (C) | ||||
Shop |
Name | Evolution Stage 1 | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | Attach this card to your fighter. While attached, this character gains 2000. | ||||
Number | 88 (C) | ||||
Shop |
Name | Evolution Stage 2 | ||||
Type | Event | ||||
Energy | 2 | ||||
Effect | Attach this card to your fighter. While attached, this character gains 2000. If Evolution Stage 1 is attached to this character, once per turn, when you draw a card, you may discard a card from your hand to draw a card. | ||||
Number | 89 (C) | ||||
Shop |
Name | Feeding Frenzy | ||||
Type | Event | ||||
Energy | 0 | ||||
Effect | Heal 1 point of damage on all of your characters in play with the word "Charming" in the title. | ||||
Number | 90 (C) | ||||
Shop |
Name | Final Charge | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | All of your attacks gain 2000 until your next Draw Step. Discard a face-up technique in play. | ||||
Number | 91 (C) | ||||
Shop |
Name | Glaring Evil | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | Draw one card of each card in play with "Tainted Glare" in the title, and shuffle all "Tainted Glare" cards in play back into their owner's Decks. | ||||
Number | 92 (C) | ||||
Shop |
Name | Good Times | ||||
Type | Event | ||||
Energy | 2 | ||||
Effect | You and your opponent move your current fighters to the 5th match slot and advance each of your characters one match slot. If either player does not have a 5th match slot character, their fighter moves to the 4th match slot instead. | ||||
Number | 93 (C) | ||||
Shop |
Name | Hiei's Emotional Slash | ||||
Type | Event | ||||
Energy | 20 | ||||
Effect | If Kuwabara is on your Sideline, this card costs -10 Energy. For the rest of the match, all of your attacks gain 7000, and your opponent cannot draw cards with card effects. If your fighter is Hiei, you can play this card directly from your Discard Pile. If you do, shuffle this card into your Deck after use. | ||||
Number | 94 (C) | ||||
Shop |
Name | Insect Invasion | ||||
Type | Event | ||||
Energy | 2 | ||||
Effect | Until the end of the turn, when you are attacking, your is your and your opponent's is their fighter's highest . | ||||
Number | 95 (C) | ||||
Shop |
Name | Kazuya's Malevolent Glare | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | Look at your opponent's hand and choose a card. Your opponent discards the chosen card. | ||||
Number | 96 (C) | ||||
Shop |
Name | King's Conflict | ||||
Type | Event | ||||
Energy | 2 | ||||
Effect | If your opponent has no Team Bonus, draw 3 cards. If you have more than 2 Team Bonuses, draw 3 cards. | ||||
Number | 97 (C) | ||||
Shop |
Name | Kuroko's Power Strike | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | If you have the Kuroko Team Bonus, shuffle the bottom 6 cards of your Discard Pile into your Deck. Limit once per match. Limit 1 per Deck. | ||||
Number | 98 (C) | ||||
Shop |
Name | Kuwabara's Emotional Slash | ||||
Type | Event | ||||
Energy | 20 | ||||
Effect | If Hiei is on your Sideline, this card costs -10 Energy. For the rest of the match, all of your characters cannot have their lowered by your opponent's cards, all your cards that raise your raise you instead, and your opponent's cards that raise their raise it by only 500. If your fighter is Kuwabara, you can play this card directly from your Discard Pile, and then is shuffled into your Deck after use. | ||||
Number | 99 (C) | ||||
Shop |
Name | Making the News | ||||
Type | Event | ||||
Energy | 0 | ||||
Effect | If your Hiei is in play, gain 2 Energy and discard the top 2 cards of your opponent's Deck. If your opponent's Hiei is in play, you may shuffle 7 cards from your Discard Pile into your Deck. Limit once per match. | ||||
Number | 100 (C) | ||||
Shop |
Name | Malevolent Apprentice | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | Discard a face-up Darkness Approaches and leave any cards under it in the Winner's Circle. If you discard this card from your hand because of one of your opponent's card effects, draw 2 cards. | ||||
Number | 101 (C) | ||||
Shop |
Name | Malevolent Strike | ||||
Type | Event | ||||
Energy | 0 | ||||
Effect | Choose one of your opponent's characters in play. Until the end of the turn, your fighter can use any of the attacks of that character, without paying its . | ||||
Number | 102 (C) | ||||
Shop |
Name | Malicious Children | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | You may play this card when your opponent plays Kitty Love to draw 4 cards. If your opponent's fighter is a hero, discard 2 items attached to that fighter. | ||||
Number | 103 (C) | ||||
Shop |
Name | Meltdown | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | Discard a face-up item in play, or you may play this card when your opponent plays an item to choose a Sidelined character and discard all cards attached to that character. | ||||
Number | 104 (C) | ||||
Shop |
Name | Misguided Bandits | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | For the rest of the match, players cannot use Sideline effects. | ||||
Number | 105 (C) | ||||
Shop |
Name | Mock | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | If you have the Uraotogi Team Bonus, your opponent discards a card from their hand for each card attached to your opponent's fighter. Limit once per match. | ||||
Number | 106 (C) | ||||
Shop |
Name | Mourn | ||||
Type | Event | ||||
Energy | 2 | ||||
Effect | Play this card when one of your heroes is defeated and before the next 2 fighters enter the Arena. If you have the Sarayashki Team Bonus, take all items attached to that hero and attach them to a character on your Sideline instead of discarding them. | ||||
Number | 107 (C) | ||||
Shop |
Name | Narrow Escape | ||||
Type | Event | ||||
Energy | 0 | ||||
Effect | Play this card when your opponent uses an attack. Choose a card type. Discard the top 5 cards of your Deck. Your opponent's attack gain 1000 for the rest of the turn for each of those cards that match you chosen card type. | ||||
Number | 108 (C) | ||||
Shop |
Name | Nausea | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | All characters in play gain 1000 for the rest of the match. Limit once per match. | ||||
Number | 109 (C) | ||||
Shop |
Name | Raise Your Team IQ | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | Discard the top 2 cards of your opponent's Deck. If both of those cards are of different card types, draw 2 cards. | ||||
Number | 110 (C) | ||||
Shop |
Name | Renounce | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | You may play this card when your opponent attaches a card. Discard an attacked card in play. | ||||
Number | 111 (C) | ||||
Shop |
Name | Rinku's Rush | ||||
Type | Event | ||||
Energy | 0 | ||||
Effect | Until the end of the turn, when you play a card that discards cards off of the top of your Deck, draw a card and gain 1 Energy. | ||||
Number | 112 (C) | ||||
Shop |
Name | Spirit Absorption | ||||
Type | Event | ||||
Energy | 12 | ||||
Effect | Attach this card to your fighter. Whenever your opponent pays Energy, you gain that much Energy. | ||||
Number | 113 (C) | ||||
Shop |
Name | Stalk | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | Look at your opponent's hand and choose up to 2 cards. Put the chosen cards at the bottom on your opponent's Deck. Your opponent draws 3 cards. | ||||
Number | 114 (C) | ||||
Shop |
Name | Swift Moves | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | Attach this card to your fighter if it has 4000 or less. Your fighter gains 4000. | ||||
Number | 115 (C) | ||||
Shop |
Name | Take me! | ||||
Type | Event | ||||
Energy | 0 | ||||
Effect | Your opponent chooses a character on your Sideline. Discard the chosen character and search your Deck for a different character and put it in the discarded character's Match Slot. | ||||
Number | 116 (C) | ||||
Shop |
Name | Test of Endurance | ||||
Type | Event | ||||
Energy | 6 | ||||
Effect | Discard all events in play and in the Winner's Circle unless they were under Gateway and/or Purgatory. Limit once per game. Limit 1 per Deck. | ||||
Number | 117 (C) | ||||
Shop |
Name | Uncontrollable Power | ||||
Type | Event | ||||
Energy | 0 | ||||
Effect | All of your opponent's current floating effects now end. | ||||
Number | 118 (C) | ||||
Shop |
Name | Unity | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | Choose a Team Symbol on a character in play. All heroes lose any Team Symbols on them and gain the chosen Team Symbol for the rest of the match. | ||||
Number | 119 (C) | ||||
Shop |
Name | Very Bizarre! | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | Until your next Draw Step, the attacker draws 3 cards and discards 2 cards from their hand at the end of each turn. Put this card in the Winner's Circle. If Bizarre! Is in the Winner's Circle, both players also discard their hands at the beginning of their next Draw Step and draw 3 cards. | ||||
Number | 120 (C) | ||||
Shop |
Name | Wicked Influence | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | Choose a Team Symbol on a character in play. All villains lose any Team Symbols on them and gain the chosen Team Symbol for the rest of the match. | ||||
Number | 121 (C) | ||||
Shop |
Name | Amanuma, Resurrected | ||||
Type | Character | ||||
Team | Sensui | ||||
Defense | 4500 | ||||
Hero/Villain | Hero | ||||
Cost | 2 | ATK | 7000 | Text | Game |
Effect | Sideline Effect: Restriction All card effects that limit cards being played to "Limit once per match" or "Limit once per game" now affect both players. | ||||
Number | 122 (C) | ||||
Shop |
Name | Fubuki Satou | ||||
Type | Character | ||||
Team | Kuroko | ||||
Defense | 4000 | ||||
Hero/Villain | Hero | ||||
Cost | 2 | ATK | 3000 | Text | Tag Team: Choose a character on your Sideline whose printed attack is Tag Team. If that character hasn't used an attack this turn, it can use Tag Team during this Attack Step. |
Effect | Sideline Effect: Resistance All of your characters on your Sideline gain 1000. | ||||
Number | 123 (C) | ||||
Shop |
Name | Kurama, Prepared Fighter | ||||
Type | Character | ||||
Team | Urameshi | ||||
Defense | 5000 | ||||
Hero/Villain | Hero | ||||
Cost | 1 | ATK | 5000 | Text | Regrowth: Until your next Draw Step, this character gains 500 for each card in your Discard Pile with "Death" in the title. |
Effect | Sideline Effect: Barter Discard an attached card on your fighter to draw a card. | ||||
Number | 124 (C) | ||||
Shop |
Name | Kuwabara, Young | ||||
Type | Character | ||||
Team | Sarayashki | ||||
Defense | 4500 | ||||
Hero/Villain | Hero | ||||
Cost | 1 | ATK | 1000 | Text | Street Tactics: Shuffle the bottom 4 items of your Discard Pile into your Deck. |
Effect | Effect: Main: Playful Tricks If you have the Sarayashki Team Bonis, search your Deck for an item that can increase your or your and attach it to this character without paying its Energy. | ||||
Number | 125 (C) | ||||
Shop |
Name | Minori Kamiya, Body Shifter | ||||
Type | Character | ||||
Team | Sensui | ||||
Defense | 5000 | ||||
Hero/Villain | Hero | ||||
Cost | 1 | ATK | 6000 | Text | Malpractice: If your opponent's fighter is a hero, draw a card. If your opponent's fighter is a villain, heal 1 point of damage on one of your other characters in play. |
Effect | Effect: Draw: Conspiracy If you have the Sensui Team Bonus, you may switch this fighter with a character on your Sideline. | ||||
Number | 126 (C) | ||||
Shop |
Name | Rinbai | ||||
Type | Character | ||||
Team | Spirit Defense Force | ||||
Defense | 5000 | ||||
Hero/Villain | Hero | ||||
Cost | 3 | ATK | 8000 | Text | Cleanse: If your opponent's fighter is a hero, discard a card from your hand for each hero your opponent has in play to draw the same number of cards. |
Effect | Effect: Jaded If Ootake, Captain is in play, all of your opponent's characters become villains in addition to their current alignment. | ||||
Number | 127 (C) | ||||
Shop |
Name | Ryuuhi | ||||
Type | Character | ||||
Team | Spirit Defense Force | ||||
Defense | 4000 | ||||
Hero/Villain | Hero | ||||
Cost | 2 | ATK | 6000 | Text | Blow: If your opponent's fighter is a hero, discard a face-up attached card in play. |
Effect | Effect: Jaded If Ootake, Captain is in play, all of your opponent's characters become villains in addition to their current alignment. | ||||
Number | 128 (C) | ||||
Shop |
Name | Sourai | ||||
Type | Character | ||||
Team | Spirit Defense Force | ||||
Defense | 5000 | ||||
Hero/Villain | Hero | ||||
Cost | 3 | ATK | 7000 | Text | Suppress: If your opponent's fighter is a hero, shuffle the bottom 5 cards of your Discard Pile into your Deck. |
Effect | Effect: Jaded If Ootake, Captain is in play, all of your opponent's characters become villains in addition to their current alignment. | ||||
Number | 129 (C) | ||||
Shop |
Name | Shizuru | ||||
Type | Character | ||||
Defense | 4500 | ||||
Hero/Villain | Hero | ||||
Cost | 1 | ATK | 0 | Text | Predictions: This attack gains 2000 for each unit of Energy required by the top card of your Deck. |
Effect | Effect: Foreknowledge Play with the top card of your Deck face-up. You can play cards directly from the top of your Deck. All cards you play from the top of your Deck cost +1 Energy. | ||||
Effect | Sideline Effect: Main: Good Relations Choose a Team Symbol in play. Until your next Draw Step, this character gains that Team Symbol. | ||||
Number | 130 (C) | ||||
Shop |
Name | Shougo Satou | ||||
Type | Character | ||||
Team | Kuroko | ||||
Defense | 3500 | ||||
Hero/Villain | Hero | ||||
Cost | 1 | ATK | 3000 | Text | Jab |
Effect | Effect: Main: Forsee Look at the top 6 cards of your opponent's Deck and put them back in any order. | ||||
Effect | Effect: Draw: Amplify Choose a character on your Sideline. Until your next Draw Step, that character's attacks gain 3000. | ||||
Number | 131 (C) | ||||
Shop |
Name | Younger Toguro, Tormented Sensei | ||||
Type | Character | ||||
Team | Toguro | ||||
Defense | 5000 | ||||
Hero/Villain | Hero, Villain | ||||
Cost | 2 | ATK | 6000 | Text | Sardonic: If your opponent's fighter is a hero, draw 2 cards. |
Cost | 2 | ATK | 8000 | Text | Revenge: If your opponent's fighter is a villain, either gain 2 Energy or discard a face-up attached card in play. |
Number | 132 (C) | ||||
Shop |
Name | Yukina, Happy Girl | ||||
Type | Character | ||||
Team | Genkai | ||||
Defense | 5500 | ||||
Hero/Villain | Hero | ||||
Cost | 1 | ATK | 4000 | Text | Frost |
Effect | Effect: Diminish All techniques attaching to and attached to this fighter have their Energy reduced by 3. | ||||
Number | 133 (C) | ||||
Shop |
Name | Yusuke, Young Punk | ||||
Type | Character | ||||
Team | Sarayashki | ||||
Defense | 5500 | ||||
Hero/Villain | Hero | ||||
Cost | 2 | ATK | 6000 | Text | Throb: Take an item from one of your Sideline characters and attach it to your fighter without paying its Energy. |
Effect | Effect: Well Equipped Your attacks gain 500 for each item attached to your fighter. | ||||
Number | 134 (C) | ||||
Shop |
Name | Botan's Orb | ||||
Type | Item | ||||
Energy | 1 | ||||
Effect | All characters on your Sideline lose their Team Symbols and gain this character's Team Symbol. | ||||
Effect | Draw: Discard up to 3 cards from your hand to draw a card for each card discarded in this way. | ||||
Number | 135 (C) | ||||
Shop |
Name | Deleterious Bomb | ||||
Type | Item | ||||
Energy | 2 | ||||
Effect | Your attacks gain 2500. | ||||
Effect | Draw: Discard this item to have your opponent's fighter gain 1500 until your next Draw Step. | ||||
Number | 136 (C) | ||||
Shop |
Name | Emotional Shackles | ||||
Type | Item | ||||
Energy | 1 | ||||
Effect | Draw: You may attach this card to one of your opponent's characters in play. While attached, that character's attacks gain 2000 and it gains 500. Your opponent cannot use this card. | ||||
Number | 137 (C) | ||||
Shop |
Name | Magical Drink | ||||
Type | Item | ||||
Energy | 1 | ||||
Effect | Draw: Discard this item to have your fighter's attacks gain 3000, and for your fighter to gain 3000 until your next Draw Step. Limit 1 per Deck. | ||||
Number | 138 (C) | ||||
Shop |
Name | Invincible Bombs | ||||
Type | Item | ||||
Energy | 0 | ||||
Effect | Your attacks gain 1500. If you have more Energy than your opponent, your attacks gain 3000 instead. | ||||
Number | 139 (C) | ||||
Shop |
Name | Nekotama, Fierce Tiger | ||||
Type | Character | ||||
Defense | 5000 | ||||
Cost | 2 | ATK | 6000 | Text | Calling Eikichi: Search your Deck for a Kitty Love or Meow and put it into your hand. |
Effect | Effect: Feline Fan Whenever you play Kitty Love or Meow, draw a card. | ||||
Number | 140 (C) | ||||
Shop |
Name | Ookii Kouckuu, Indestructible Goliath | ||||
Type | Character | ||||
Defense | 6000 | ||||
Cost | 1 | ATK | 4000 | Text | Spear All of your attacks gain 1000 for the rest of the match. |
Effect | Effect: Endurance Whenever your fighter is attacked, gain 1000 until the end of the match. | ||||
Number | 141 (C) | ||||
Shop |
Name | Hiei, Charming Goth | ||||
Type | Leader | ||||
Team | Mukuro | ||||
Defense | 4000 | ||||
Hero/Villain | Hero | ||||
Cost | 1 | ATK | 100 | Text | Deep Cut: This attack gains 100 for each card in your opponent's Deck. Attach a card from your Discard Pile to a character in play. |
Effect | Sideline Effect: Stick Together This character gains 1000 for each character in play that has the word "Charming" in the title. | ||||
Number | 142 (C) | ||||
Shop |
Name | Sensui, Resshuuken Armor | ||||
Type | Leader | ||||
Team | Sensui | ||||
Defense | 6500 | ||||
Hero/Villain | Villain | ||||
Cost | 1 | ATK | 5500 | Text | Decimate: Your attacks used by this character gain 500 for the rest of the game. |
Cost | 2 | ATK | 7000 | Text | Fortify: This character gains 1000 for the rest of the match. |
Number | 143 (C) | ||||
Shop |
Name | Aerial Kick | ||||
Type | Technique | ||||
Energy | 0 | ||||
Cost | 1 | ATK | 4500 | Text | |
Effect | Effect: When you play this technique face-up or when it is turned face-up, you may discard up to 3 cards from your hand to draw the same number of cards. | ||||
Number | 144 (C) | ||||
Shop |
Name | Arm Blast | ||||
Type | Technique | ||||
Energy | 1 | ||||
Cost | 2Energy | ATK | 7000 | Text | Discard the top 2 cards of your opponent's Deck. |
Effect | Effect: Your attacks gain 1000 for each card attached to your opponent's fighter. | ||||
Number | 145 (C) | ||||
Shop |
Name | Cataclysmic Slam | ||||
Type | Technique | ||||
Energy | 2 | ||||
Cost | 1 | ATK | 4000 | Text | Discard a face-up attached card in play. |
Effect | Effect: This character's attacks gain 1000. | ||||
Number | 146 (C) | ||||
Shop |
Name | Choke Hold | ||||
Type | Technique | ||||
Energy | 2 | ||||
Cost | 2 | ATK | 1000 | Text | Attach this card to your opponent's fighter. That fighter cannot use this technique and cannot deal more than 1 point of damage to your fighter each turn. |
Number | 147 (C) | ||||
Shop |
Name | Demonic Spirit Gun | ||||
Type | Technique | ||||
Energy | 3 | ||||
Cost | 2 | ATK | 7000 | Text | If attached to Yusuke, The Raver draw 2 cards. Lose all of your Energy. |
Effect | Effect: Your opponent's fighter gains 1000. | ||||
Number | 148 (C) | ||||
Shop |
Name | Devastating Slash | ||||
Type | Technique | ||||
Energy | 0 | ||||
Cost | 0 | ATK | 4500 | Text | When you use this attack, discard this card and draw a card. |
Number | 149 (C) | ||||
Shop |
Name | Fatal Blow | ||||
Type | Technique | ||||
Energy | 0 | ||||
Cost | 2 | ATK | 6000 | Text | Your opponent draws 2 cards. |
Effect | Effect: Your attacks gain 500 for each card in your opponent's hand. | ||||
Number | 150 (C) | ||||
Shop |
Name | Fist of Fury | ||||
Type | Technique | ||||
Energy | 0 | ||||
Cost | 1 | ATK | 6000 | Text | Discard the top 3 cards of all player's Decks. |
Effect | Effect: This character's attacks gain 1000. | ||||
Number | 151 (C) | ||||
Shop |
Name | Flames of Power | ||||
Type | Technique | ||||
Energy | 0 | ||||
Cost | 1 | ATK | 12,000 | Text | This character takes 1 point of damage. Your opponent takes a maximum of 3 points of damage from this attack. |
Number | 152 (C) | ||||
Shop |
Name | Flying Kick | ||||
Type | Technique | ||||
Energy | 0 | ||||
Cost | 2 | ATK | 5000 | Text | Until the end fo the match, all of your attacks from techniques do 1 additional point of damage. |
Number | 153 (C) | ||||
Shop |
Name | Improvised Attack | ||||
Type | Technique | ||||
Energy | 1 | ||||
Cost | 1 | ATK | 5000 | Text | If your opponent's fighter is a hero, this attack gains 2000, and if attached to a villain, you can also discard 2 cards from your hand to deal 1 additional point of damage. |
Number | 154 (C) | ||||
Shop |
Name | Improvised Defense | ||||
Type | Technique | ||||
Energy | 2 | ||||
Effect | Effect: All of your other Techniques in play cannot be discarded from play. You can only have 1 face-up copy of this card in play. | ||||
Number | 155 (C) | ||||
Shop |
Name | Sensui's Spirit Sphere | ||||
Type | Technique | ||||
Energy | 0 | ||||
Cost | 2 | ATK | 5000 | Text | All of your attacks gain 500 until the end of your next turn for eahc card under Gateway. |
Number | 156 (C) | ||||
Shop |
Name | Vine Thrust | ||||
Type | Technique | ||||
Energy | 1 | ||||
Cost | 1 | ATK | 3000 | Text | You may spend any amount of Energy. For each Energy spent in this way, this attack gains 1000. |
Number | 157 (C) | ||||
Shop |
Name | Baldok, Winged Fiend | ||||
Type | Character | ||||
Defense | 4500 | ||||
Hero/Villain | Villain | ||||
Cost | 1 | ATK | 5500 | Text | Supersonic: Discard a card attached to your opponent's fighter. |
Effect | Effect: Draw: Stalk If your opponent has a Team Bonus, draw 2 cards. | ||||
Number | 158 (C) | ||||
Shop |
Name | Hiei, Villain Demon | ||||
Type | Character | ||||
Defense | 4500 | ||||
Hero/Villain | Villain | ||||
Cost | 2 | ATK | 7000 | Text | Opportunity: If your opponent's fighter is a hero, draw a card. |
Effect | Sideline Effect: Wound Deal this character 1 point of damage to stop the effects of an event your opponent just played. This character may not heal points of damage. | ||||
Number | 159 (C) | ||||
Shop |
Name | Himatsubushi, Evil Spirit | ||||
Type | Character | ||||
Defense | 4000 | ||||
Hero/Villain | Villain | ||||
Cost | 1Energy | ATK | 3000 | Text | Hunt: When you use this attack, you can choose to attack the character in your opponent's 3rd Match Slot instead of your opponent's fighter. |
Effect | Effect: Translucent This character gains 500 for each attached card in the Arena. | ||||
Number | 160 (C) | ||||
Shop |
Name | Itsuki, Distressed Lover | ||||
Type | Character | ||||
Team | Sensui | ||||
Defense | 5000 | ||||
Hero/Villain | Villain | ||||
Cost | 2 | ATK | 8000 | Text | Malign: Name a card. Reveal the top 3 cards of your opponent's Deck. Place all copies of that named card revealed in this way under your Gateway. |
Effect | Sideline Effect: Unbalanced If you have the Sensui Team Bonus, your opponent's characters are both heroes and villains for your card effects. | ||||
Number | 161 (C) | ||||
Shop |
Name | Kirin, Loyal Sentinal | ||||
Type | Character | ||||
Team | Mukuro | ||||
Defense | 4000 | ||||
Hero/Villain | Villain | ||||
Cost | 1 | ATK | 5000 | Text | Inviolability |
Effect | Sideline Effect: Main: Sacrifice Once per match, deal this character 1 point of damage. Until the end of the match, your fighter gains 3000. | ||||
Number | 162 (C) | ||||
Shop |
Name | Rando, Demonic Spirit | ||||
Type | Character | ||||
Defense | 5000 | ||||
Hero/Villain | Villain | ||||
Cost | 2Energy | ATK | XXXX | Text | Agility Theft: Choose an attack on one of your opponent's face-up cards in play. This attack copies the chosen attack, except for its . |
Effect | Effect: Main: Quick Learner Discard a card from your hand to search through your Deck for 2 techniques and put them in your hand. | ||||
Number | 163 (C) | ||||
Shop |
Name | Sakyo, Sadistic Creature | ||||
Type | Character | ||||
Team | Toguro | ||||
Defense | 4500 | ||||
Hero/Villain | Villain | ||||
Cost | 1 | ATK | 5 | Text | Resuscitate: Heal 1 point of damage to a character in play that has the Toguro Team Symbol. |
Effect | Sideline Effect: Gambler When a character with the Toguro Team Symbol wins a match, search your Deck for an item or technique that increases your attacks and attach it without paying it's Energy to one of your characters in play that has the Toguro Team Symbol. | ||||
Number | 164 (C) | ||||
Shop |
Name | Shigure, Skilled Slayer | ||||
Type | Character | ||||
Team | Mukuro | ||||
Defense | 5000 | ||||
Hero/Villain | Villain | ||||
Cost | 1 | ATK | 5000 | Text | Slice |
Effect | Effect: Main: Dice Deal 1 point of damage to 1 of your Sidelined characters. Your next attack with this fighter deals an additional point of damage. | ||||
Number | 165 (C) | ||||
Shop |
Name | Shigure, Cool Mercenary | ||||
Type | Character | ||||
Team | Mukuro | ||||
Defense | 4500 | ||||
Hero/Villain | Villain | ||||
Cost | 1 | ATK | 4000 | Text | Dissect: Your opponent discards 1 card from their Deck for each card in your opponent's hand. |
Effect | Effect: Draw: Sneer You may discard up to 3 techniques from your hand. For each technique discarded in this way draw a card and discard the bottom card of your opponent's Deck. | ||||
Number | 166 (C) | ||||
Shop |
Name | Shoutenki, Green Demon | ||||
Type | Character | ||||
Defense | 4000 | ||||
Hero/Villain | Villain | ||||
Cost | 2 | ATK | 1000 | Text | Taint: This attacks gains 2000 for each hero your opponent has in play. |
Cost | 2 | ATK | 1000 | Text | Swarm: This attack gains 2000 for each villain you have in play. |
Number | 167 (C) | ||||
Shop |
Name | Fire Seal | ||||
Type | Item | ||||
Energy | 1 | ||||
Effect | Your attacks gain 3000. | ||||
Number | 168 (ST) | ||||
Shop |
Name | Fruit of the Previous Life | ||||
Type | Item | ||||
Energy | 1 | ||||
Effect | Your fighter gains 3000. | ||||
Number | 169 (ST) | ||||
Shop |
Name | Ootake, Captain | ||||
Type | Leader | ||||
Team | Spirit Defense Force | ||||
Defense | 5500 | ||||
Hero/Villain | Hero | ||||
Cost | 1 | ATK | 4000 | Text | Chastise: If this attack deals damage to a villain, you may deal 1 point of damage to one of your opponent's Sidelined villains. |
Number | 170 (ST) | ||||
Shop |
Name | Kuwabara, Charming Lackey | ||||
Type | Leader | ||||
Team | Urameshi | ||||
Defense | 7000 | ||||
Hero/Villain | Hero | ||||
Cost | 4 | ATK | 400 | Text | Whack: This attack gains 1000 for each card attached to this character. Attach a card from your Discard Pile to a character in play. |
Effect | Sideline Effect: Stick Together This character gains 1000 for each character in play with the word "Charming" in the title. | ||||
Number | 171 (ST) | ||||
Shop |
Name | Yoko, Charming Fox | ||||
Type | Leader | ||||
Team | Kurama | ||||
Defense | 6000 | ||||
Hero/Villain | Hero | ||||
Cost | 3 | ATK | 300 | Text | Gnaw: This attack gains 2000 for each card your opponent has in play. Attach a card from your Discard Pile to a character in play. |
Effect | Sideline Effect: Stick Together This character gains 1000 for each character in play with the word "Charming" in the title. | ||||
Number | 172 (ST) | ||||
Shop |
Name | Yusuke, Charming Devil | ||||
Type | Leader | ||||
Team | Raizen | ||||
Defense | 5000 | ||||
Hero/Villain | Hero | ||||
Cost | 2 | ATK | 200 | Text | Hose: This attack gains 3000 for each card in your opponent's hand. Attach a card from your Discard Pile to a character in play. |
Effect | Sideline Effect: Stick Together This character gains 1000 for each character in play that has the word "Charming" in the title. | ||||
Number | 173 (ST) | ||||
Shop |
Name | Chu, 13th Fighter | ||||
Type | Leader | ||||
Team | Rokuyukai | ||||
Defense | 4000 | ||||
Hero/Villain | Hero, Villain | ||||
Cost | 2 | ATK | 4000 | Text | Stumble: If this attack deals minimum damage, it deals 2 points of damage instead of 1. |
Effect | Sideline Effect: Draw: Peace Offering Choose one of your characters in play. That character loses its current Team Symbol (if any) and gains the Rokuyukai Team Symbol until your next Draw Step. | ||||
Number | 174 (ST) | ||||
Shop |
Name | Genkai, Spirit Guide | ||||
Type | Leader | ||||
Team | Genkai | ||||
Defense | 4500 | ||||
Hero/Villain | Hero | ||||
Cost | 3 | ATK | 0 | Text | Lead: This attack gains 1200 for each technique in all Discard Piles. |
Effect | Sideline Effect: Main: Learn Discard 2 of your attached techniques to attach one of your opponent's attached face-up items or techniques to your fighter. | ||||
Number | 175 (ST) | ||||
Shop |
Name | Kayko, Mature Beauty | ||||
Type | Leader | ||||
Team | Sarayashki | ||||
Defense | 3500 | ||||
Hero/Villain | Hero | ||||
Cost | 1 | ATK | 0 | Text | Study: Discard the top 5 cards of your Deck. Attach any items form those cards to this character without paying its Energy. This attack cannot deal minimum damage. |
Effect | Effect: Shock You may attach from your hand up to 2 items to this character at the start of your opponent's Attack Step. | ||||
Number | 176 (ST) | ||||
Shop |
Name | Hiei, The Vanquisher | ||||
Type | Leader | ||||
Team | Mukuro | ||||
Defense | 6000 | ||||
Hero/Villain | Villain | ||||
Cost | 1 | ATK | 6000 | Text | Annihilate: Discard the top card of your opponent's Deck for each card attached to your opponent's fighter. |
Cost | 3 | ATK | 9000 | Text | Defile: If your opponent's Deck has 20 or more cards than yours, discard the top 15 cards of your opponent's DEck. |
Number | 177 (ST) | ||||
Shop |
Name | Sensui, Sacred Armor | ||||
Type | Leader | ||||
Team | Sensui | ||||
Defense | 6000 | ||||
Hero/Villain | Villain | ||||
Cost | 2 | ATK | 3000 | Text | Expurge: This attack gains 500 for each card under Gateway. |
Cost | 1 | ATK | 5000 | Text | Overpower: If you have more characters in play that are both heroes and villain than your opponent, you can use this attack 2 times this turn. |
Number | 178 (ST) | ||||
Shop |
Name | Shura, Loving Son | ||||
Type | Leader | ||||
Team | Yomi | ||||
Defense | 6500 | ||||
Hero/Villain | Villain | ||||
Cost | 8Energy | ATK | 13,000 | Text | Deceive: If this character has 2 or more points of damage, discard 2 attached face-up cards in play. |
Cost | 3 | ATK | 9000 | Text | Rage: Until your next Draw Step, this attack gains 1000 for each point of damage on this character. |
Number | 179 (ST) | ||||
Shop |
Name | Black Inferno | ||||
Type | Technique | ||||
Energy | 0 | ||||
Cost | 4 | ATK | 20,000 | Text | |
Number | 180 (ST) | ||||
Shop |
Name | Stone Toss | ||||
Type | Technique | ||||
Energy | 1 | ||||
Cost | 1 | ATK | 4500 | Text | |
Effect | Effect: This character gains 1500 and 500. | ||||
Number | 181 (ST) | ||||
Shop |
Name | Mukuro, Enslaved Soul (Upper Right) | ||||
Type | King | ||||
Team | Mukuro | ||||
Defense | 6500 | ||||
Effect | Effect: Exploit When your opponent plays an event, draw a card. | ||||
Number | TG1 (TGR) | ||||
Shop |
Name | Concealed Darkness | ||||
Type | Event | ||||
Energy | 0 | ||||
Effect | Play this card on your opponent's turn after they play an event. You may immediately perform one action that can by done during a Main Step. | ||||
Number | TU2 (TUR) | ||||
Shop |
Name | Rejected! | ||||
Type | Event | ||||
Energy | 2 | ||||
Effect | Play when your opponent chooses one of your cards in play. They must choose one of their cards instead. | ||||
Number | TU3 (TUR) | ||||
Shop |
Name | Demoralized | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | Your opponent's fighter has 2000 until the end of the turn. | ||||
Number | TS4 (TSR) | ||||
Shop |
Name | Dragon's Victory | ||||
Type | Event | ||||
Energy | 3 | ||||
Effect | You may raise your opponent's Energy by 1. If you and your opponent are both at 7 Energy, you win the game. | ||||
Number | TS5 (TSR) | ||||
Shop |
Name | Purgatory | ||||
Type | Event | ||||
Energy | 3 | ||||
Effect | Play this card to the Winner's Circle. At the start of each player's turn, put the top card of that player's Deck face-up under Purgatory. All characters under Purgatory count as that character's opponent having won a match. Limit 1 per Deck. | ||||
Number | TS6 (TSR) | ||||
Shop |
Name | An Old Demon Rises | ||||
Type | Event | ||||
Energy | 3 | ||||
Effect | Deal 1 point of damage to one of your villains in play to choose a card in your Discard Pile and put it in your hand at the end of this turn. Limit 1 per Deck. | ||||
Number | TR7 (TR) | ||||
Shop |
Name | Awestruck | ||||
Type | Event | ||||
Energy | 0 | ||||
Effect | Your opponent chooses either items, techniques, or events. Shuffle all cards of the chosen type from your Discard Pile into your Deck. | ||||
Number | TR8 (TR) | ||||
Shop |
Name | Chaos | ||||
Type | Event | ||||
Energy | 6 | ||||
Effect | Both players detach all the cards attached to their Sidelined characters and attach them to their fighters without paying the cards' Energy. Your fighter gains 2000 until your next Draw Step. | ||||
Number | TR9 (TR) | ||||
Shop |
Name | Consumed | ||||
Type | Event | ||||
Energy | 2 | ||||
Effect | Attach your 5th match character to your fighter. Add all effects and attacks from the attached character to your fighter. | ||||
Number | TR10 (TR) | ||||
Shop |
Name | Remember Us? | ||||
Type | Event | ||||
Energy | 0 | ||||
Effect | You may discard your 5th match character. You may play a character to your 5th match slot either from your Discard Pile, from under Gateway, or from under Purgatory. | ||||
Number | TR11 (TR) | ||||
Shop |
Name | Kurama, Loving Friend | ||||
Type | Leader | ||||
Team | Kurama | ||||
Defense | 6000 | ||||
Hero/Villain | Hero | ||||
Cost | 2 | ATK | 5000 | Text | Alliance: Draw a card for each different Team Symbol on all of your characters in play. |
Effect | Sideline Effect: Draw: Ally Choose a character in play. Until the end of your next Draw Step, that character gains the Team Symbol of your choice. | ||||
Number | TR12 (TR) | ||||
Shop |
Name | Resurgence of Power | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | Place a non-character card from your Discard Pile into your Winner's Circle. That cards effect cannot be used. Draw a card. | ||||
Number | TC13 (TC) | ||||
Shop |
Name | Game Machine | ||||
Type | Item | ||||
Energy | 0 | ||||
Effect | Draw: Reveal the top 4 cards from your Deck to your opponent. Your opponent put one of those cards in your hand, discards 2 of them and puts the last card at the bottom of your Deck. | ||||
Number | TC14 (TC) | ||||
Shop |
Name | Rose Petals | ||||
Type | Item | ||||
Energy | 5 | ||||
Effect | Your attacks gain 5000. Gain an additional 2000 if attached to Yoko or Kurama. | ||||
Number | TC15 (TC) | ||||
Shop |
Name | Shackles | ||||
Type | Item | ||||
Energy | 1 | ||||
Effect | Draw: You may attach this card to your opponent's fighter. While attached, that character gains 1000 and cannot be switched with a character on your opponent's Sideline. Your opponent cannot use this card. | ||||
Number | TC16 (TC) | ||||
Shop |
Name | Kuroko, Former Spirit Detective | ||||
Type | Leader | ||||
Team | Kuroko | ||||
Defense | 6000 | ||||
Hero/Villain | Hero | ||||
Cost | 1 | ATK | 3000 | Text | Fortify: All attacks used by characters from the Sideline gain 500 until the end of the game. |
Cost | 2 | ATK | 5000 | Text | Creep: If this character is on your Sideline, this attack gains 3000 until your next Draw Step. |
Number | TC17 (TC) | ||||
Shop |
Name | Double Finger Block | ||||
Type | Technique | ||||
Energy | 2 | ||||
Cost | 1 | ATK | 3000 | Text | If your fighter has more techniques attached than your opponent's fighter, this character gains 3000 until you next Draw Step. |
Effect | Effect: While attached, this character gains 1500. | ||||
Number | TC18 (TC) | ||||
Shop |
Name | Scatter Shot | ||||
Type | Technique | ||||
Energy | 0 | ||||
Cost | 2 | ATK | 9000 | Text | If you fighter's is higher than your opponent's fighter's , this attack can be used a second time this turn. If you use this attack a second time this turn, the second attack can attack your opponent's Sidelined character. |
Number | TC19 (TC) | ||||
Shop |
Name | Spirit Flare | ||||
Type | Technique | ||||
Energy | 0 | ||||
Cost | 2 | ATK | 6000 | Text | You may discard a card from your hand to draw a card. |
Effect | Effect: Main: Both players gain 2 Energy. | ||||
Number | TC20 (TC) | ||||
Shop |
Name | Byakko, Feline Warrior | ||||
Type | Character | ||||
Team | Saint Beasts | ||||
Defense | 5000 | ||||
Hero/Villain | Villain | ||||
Cost | 1 | ATK | 7000 | Text | Razor Claws |
Cost | 2 | ATK | 8000 | Text | Blurred Fury This attack gains 500 for each event that has been played this turn. |
Number | TC21 (TC) | ||||
Shop |
Name | Malefic Grenade | ||||
Type | Item | ||||
Energy | 0 | ||||
Effect | Main: Attach this card face-up to one of your opponent's characters in play. | ||||
Effect | Sideline Effect: If a player discard this card from play, it is attached to the charcter of that player's choice. | ||||
Effect | Sideline Effect: If this card is attached to a character at the end of its controller's Attack Step, deal the attached character 2 points of damage, and put this card in the Winner's Circle. | ||||
Number | P1 (Promo) | ||||
Shop |
Name | Hatred | ||||
Type | Event | ||||
Energy | 2 | ||||
Effect | Deal any number of points of damage to your fighter. Your next attack used by this character this turn deals the same amount of damage. Limit once per game. | ||||
Number | P2 (Promo) | ||||
Shop |
Name | Banished | ||||
Type | Event | ||||
Energy | 0 | ||||
Effect | You and your opponent each choose a character in play. Both characters cannot use any of their effects or Sideline effects for the rest of the game. | ||||
Number | P3 (Promo) | ||||
Shop |
Name | The End | ||||
Type | Event | ||||
Energy | 0 | ||||
Effect | If you have less cards in your hand than your opponent, less cards in play than your opponent, less cards in your Deck than your opponent, less Energy than your opponent, and less characters in play than your opponent, you win the current match. Limit once per game. | ||||
Number | TP3 (TPromo) | ||||
Shop |
Name | Peek! | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | Look at your opponent's hand. Draw a card. | ||||
Number | P4 (Promo) | ||||
Shop |
Name | Coalition | ||||
Type | Event | ||||
Energy | 2 | ||||
Effect | Until your next Draw Step, you gain the Team Bonus that match the Team Symbols of all your characters in play. | ||||
Number | P5 (Promo) | ||||
Shop |
Name | Code | ||||
Type | Event | ||||
Energy | 2 | ||||
Effect | Choose a card type and look at your opponent's hand. If there are more cards in your opponent's hand of the chosen type than any other type, your opponent discards all those card of the chosen type. | ||||
Number | L1 (UR) | ||||
Shop |
Name | Remembrance | ||||
Type | Event | ||||
Energy | 1 | ||||
Effect | Choose a card in your opponent's Discard Pile. Search through your opponent's Deck for all copies of that card and discard them. | ||||
Number | L2 (UR) | ||||
Shop |
Name | Villainous Energy | ||||
Type | Event | ||||
Energy | 2 | ||||
Effect | Draw 3 cards. Discard 2 cards from your hand unless your fighter is a villain and your opponent's fighter is a hero. Limit 1 per Deck. | ||||
Number | L3 (UR) | ||||
Shop |
Name | Hiei, Arrogant Demon | ||||
Type | Character | ||||
Team | Urameshi | ||||
Defense | 4500 | ||||
Hero/Villain | Hero | ||||
Cost | 6Energy | ATK | 12,000 | Text | Contempt |
Effect | Sideline Effect: Bloodlust If you have the Urameshi Team Bonus, gain 2 Energy for each point of damage you deal your opponent's fighter. | ||||
Number | L4 (UR) | ||||
Shop |
Name | Koenma, Loyal Friend | ||||
Type | Character | ||||
Team | Urameshi | ||||
Defense | 1000 | ||||
Hero/Villain | Hero | ||||
Cost | 2 | ATK | 1000 | Text | Allegiance: Shuffle 1 card in your Deck from your Discard Pile for each character in play with the Urameshi Team Symbol. |
Effect | Effect: Alliance If you have the Urameshi Team Bonus, gain the Koenma Team Bonus. | ||||
Number | L5 (UR) | ||||
Shop |
Name | Kurama, Gloomy Shadow | ||||
Type | Character | ||||
Team | Urameshi | ||||
Defense | 5000 | ||||
Hero/Villain | Hero | ||||
Cost | 1 | ATK | 5000 | Text | Quick Slash: Discard a face-up attached card in play. |
Effect | Effect: Crumble Discard up to 5 cards attached to this fighter. Gain 2 Energy for each card discarded in this way. | ||||
Number | L6 (UR) | ||||
Shop |
Name | Kuwabara, Old Rival | ||||
Type | Character | ||||
Team | Urameshi | ||||
Defense | 4000 | ||||
Hero/Villain | Hero | ||||
Cost | 1 | ATK | 4000 | Text | Pierce: Gain 2 Energy. If Yusuke is in play, you can use this attack a second time this turn. |
Cost | 3 | ATK | 0 | Text | Spirit Discharge: This attack gains 1000 for each Energy you have. |
Number | L7 (UR) | ||||
Shop |
Name | Mr. Ukimura, Friendly Chef | ||||
Type | Character | ||||
Defense | 3000 | ||||
Hero/Villain | Hero | ||||
Cost | 1 | ATK | 3000 | Text | Father's Love |
Effect | Sideline Effect: Parental Supervision After your opponent searches their Deck for a card, your opponent must discard 2 cards from their hand. | ||||
Number | L8 (UR) | ||||
Shop |
Name | Energy Spiral | ||||
Type | Technique | ||||
Energy | 1 | ||||
Cost | 1 | ATK | 5000 | Text | Gain 3 Energy. |
Effect | While attached, this character gains 1500. | ||||
Number | L9 (UR) | ||||
Shop |
Name | Piercing Beam | ||||
Type | Technique | ||||
Energy | 0 | ||||
Cost | 10Energy | ATK | 30,000 | Text | |
Number | L10 (UR) | ||||
Shop |