Rise of the Floodborn Spoilers 10/29/2023 - 11/3/2023

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The week started with Belle pouring over books in the Illuminary. Which led to a flood of Actions and Items being discovered. Minnie and Donald were out together once again, with Christopher Robin looking for adventuring companions himself. Sisu the last dragon made her appearance, along with the Dragon Gem and the villainous Virana.

Belle - Bookworm
Cost/Wellable: 3
Color: Emerald
Classification:Storyborn, Hero, Princess
Strength:2
Willpower:4
Lore Value:1
Effect: Use Your Imagination While an opponent has no cards in their hand, this character gets +2 [Lore Value].
Flavor: There's nothing more tempting than a pile of unread books.
Card #:71/204 (Uncommon)
Gruesome and Grim
Cost/Wellable: 3
Color: Amethyst
Classification:Action, Song
Effect: (A character with cost 3 or more can [Exert] to sing this song for free.)
Play a character with cost 4 or less for free. They gain Rush. At the end of the turn, banish them. (They can challenge the turn they're played.)
Card #:62/204 (Rare)
Gumbo Pot
Cost/Wellable: (2)
Color: Sapphire
Classification:Item
Effect: The Best I've Ever Tasted [Exert] - Remove 1 damage each from up to 2 chosen characters.
Flavor: "A gift this special just got to be shared." -James
Card #:167/204 (Common)
Pack Tactics
Cost/Wellable: (4)
Color: Emerald
Classification:Action
Effect: Gain 1 lore for each damaged character opponents have in play.
Flavor: Pacha: "You want to survive the jungle? Start thinking like you belong here."
Kuzco: "No problem . . . Grrr, look at me, I'm a jaguar."
Card #:100/204 (Rare)
Dragon Gem
Cost/Wellable: 3
Color: Amber
Classification:Item
Effect: Bring Back To Life [Exert], 3 [Ink] - Return a character card with Support from your discard to your hand.
Flavor: Hope shines in even the darkest situations.
Card #:33/204 (Rare)
Donald Duck - Perfect Gentleman
Cost/Wellable: (4)
Color: Emerald
Classification:Floodborn, Ally
Strength:1
Willpower:1
Lore Value:1
Effect: Shift 3 (You may pay 3 [Ink] to play this on top of one of your characters named Donald Duck.)
Allow Me At the start of your turn, each player may draw a card.
Card #:77/204 (Uncommon)
Minnie Mouse - Stylish Surfer
Cost/Wellable: (3)
Color: Ruby
Classification:Dreamborn, Hero
Strength:1
Willpower:3
Lore Value:2
Effect: Evasive (Only characters with Evasive can challenge this character.)
Flavor: "This goes into my top ten most fun things!"
Card #:113/204 (Uncommon)
Christopher Robin - Adventurer
Cost/Wellable: (6)
Color: Amber
Classification:Dreamborn, Hero
Strength:2
Willpower:6
Lore Value:2
Effect: We'll Always Be Together Whenever you ready this character, if you have 2 or more other characters in play, gain 2 lore.
Flavor: "Look, Pooh! Have you ever seen anything so grand?" -Christopher Robin
Card #:2/204 (Rare)
Legend of the Sword in the Stone
Cost/Wellable: (2)
Color: Amethyst
Classification:Action, Song
Effect: (A character wtih cost 3 or more can [Exert] to sing this song for free.)
Chosen character gains Challenger +3 this turn. (They get +3 [Strength] while challenging.)
Flavor: A legend is sung of when England was young
And knights were brave and bold
Card #: 64/204 (Rare)
Sisu - Divine Water Dragon
Cost/Wellable: 4
Color: Sapphire
Classification:Storyborn, Hero, Deity, Dragon
Strength:2
Willpower:4
Lore Value:2
Effect: I Trust You Whenever this characters quests, look at the top 2 cards of your deck. You may put one into your hand. Put the rest on the bottom of your deck in any order.
Flavor: No matter her shape, you can't mistake her heart.
Card #:159/204 (Legendary)
The Sorcerer's Spellbook
Cost/Wellable: 3
Color: Amethyst
Classification:Item
Effect: Knowledge [Exert], 1 [Ink] - Gain 1 lore.
Flavor: Knowledge Illumineers seek the power of knowledge - but must be aware of the price.
Card #:68/204 (Rare)
Queen of Hearts - Impulsive Ruler
Cost/Wellable: (2)
Color: Ruby
Classification:Storyborn, Villain, Queen
Strength:2
Willpower:2
Lore Value:1
Effect: Rush (This character can challenge the turn they're played.)
Flavor: The glow of lore in the flood caught her eye. "The spellbook!" she cried. "Don't let it get away!"
Card #:119/204 (Uncommon)
Virana - Fang Chief
Cost/Wellable: (5)
Color: Emerald
Classification:Storyborn, Villain, Queen
Strength:5
Willpower:5
Lore Value:2
Flavor: "I must make the hard decisions to protect my daughter, especially in this unfamiliar world."
Card #:95/204 (Common)
Falling Down the Rabbit Hole
Cost/Wellable: 4
Color: Sapphire
Classification:Action
Effect: Each player chooses one of their characters and put them into their inkwell facedown and exerted.
Flavor: Down, down, down she went, floating in a swirl of ink. How curious!
Card #:162/204 (Rare)

At the end of the week we got an amber wave when Snow White and (most of) the Seven Dwarf were spoiled all in one day. These cards all work together to support, strengthen and discount eachother to create a gem of a team.

Snow White - Unexpected Houseguest
Cost/Wellable: 2
Color: Amber
Classification:Storyborn, Hero Princess
Strength:1
Willpower:2
Lore Value:1
Effect: How Do You Do? You pay 1 [Ink] less to play Seven Dwarfs characters.
Flavor: "Nothing says 'hello' better than a fresh-baked pie."
Card #:24/204 (Uncommon)
Bashful - Hopeless Romantic
Cost/Wellable: (4)
Color: Amber
Classification:Storyborn, Ally, Seven Dwarfs
Strength:2
Willpower:5
Lore Value:3
Effect: Oh, Gosh! This character can't quest unless you have another Seven Dwarfs character in play.
Flavor: Life is sweeter with friends.
Card #:1/204 (Uncommon)
Doc - Leader of the Seven Dwarfs
Cost/Wellable: (3)
Color: Amber
Classification:Storyborn, Ally, Seven Dwarfs
Strength:2
Willpower:3
Lore Value:2
Effect: Share and Share Alike Whenever this character quests, you pay 1 [Ink] less for the next character you play this turn.
Flavor: He's in charge of this outfit.
Card #:5/204 (Uncommon)
Dopey - Always Playful
Cost/Wellable: (3)
Color: Amber
Classification:Storyborn, Ally, Seven Dwarfs
Strength:2
Willpower:2
Lore Value:1
Effect: Odd One Out When this character is banished, your other Seven Dwarfs characters get +2 [Strength] until the start of your next turn.
Flavor: He's a real gem.
Card #:6/204 (Uncommon)
Grumpy - Bad-Tempered
Cost/Wellable: (4)
Color: Amber
Classification:Storyborn, Ally, Seven Dwarfs
Strength:3
Willpower:4
Lore Value:1
Effect: There's Trouble A-Brewin' Your other Seven Dwarfs characters get +1 [Strength].
Flavor: Sour as a green gooseberry!
Card #:10/204 (Common)
Happy - Good-Natured
Cost/Wellable: (5)
Color: Amber
Classification:Storyborn, Ally, Seven Dwarfs
Strength:3
Willpower:5
Lore Value:2
Effect: Support (Whenever this character quests, you may add their [Strength] to another chosen character's [Strength] this turn.)
Flavor: You couldn't pick a better friend.
Card #:11/204 (Common)
Sleepy - Nodding Off
Cost/Wellable: (2)
Color: Amber
Classification:Storyborn, Ally, Seven Dwarfs
Strength:2
Willpower:3
Lore Value:2
Effect: Yawn! This character enters play exerted
Flavor: He never gets tired of naps.
Card #:21/204 (Common)
Sneezy - Very Allergic
Cost/Wellable: (2)
Color: Amber
Classification:Storyborn, Ally, Seven Dwarfs
Strength:1
Willpower:4
Lore Value:1
Effect: Ah-Choo! Whenever you play this character or another Seven Dwarfs character, you may give chosen character -1 [Strength] this turn.
Flavor: Look out! He's gonna blow!
Card #:22/204 (Common)